Rev |
Age |
Author |
Path |
Log message |
Diff |
339 |
4563d 13h |
spiker |
/highres/sprites/ |
|
|
338 |
4563d 14h |
spiker |
/highres/sprites/ |
|
|
337 |
4563d 16h |
spiker |
/highres/sprites/ |
|
|
336 |
4563d 17h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4576d 8h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4576d 18h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
332 |
4577d 8h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
330 |
4579d 2h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4579d 7h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4582d 10h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4583d 13h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4583d 15h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
324 |
4584d 3h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4584d 8h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4584d 9h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4584d 15h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4587d 3h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4587d 4h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4589d 6h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4589d 10h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4589d 10h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4590d 4h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4590d 8h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4590d 9h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
312 |
4591d 3h |
h266 |
/highres/ |
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well. |
|
311 |
4592d 12h |
leod |
/highres/ |
Fix brace |
|
310 |
4592d 13h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4595d 3h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
308 |
4595d 5h |
leod |
/highres/ |
texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png) |
|
307 |
4595d 10h |
leod |
/highres/ |
fix 724_d |
|
306 |
4595d 16h |
leod |
/highres/ |
JPG->PNG conversions reverted |
|
305 |
4596d 4h |
leod |
/highres/ |
JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png) |
|
304 |
4596d 5h |
leod |
/highres/textures/ |
Forgot to ADD the renamed Polymer diffuse maps before committing. Ouch. |
|
303 |
4596d 6h |
leod |
/highres/ |
More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png) |
|
302 |
4596d 15h |
leod |
/highres/textures/ |
fix case of 1151 #2 |
|
301 |
4596d 15h |
leod |
/highres/textures/ |
fix case of 1151 #1 |
|
300 |
4596d 15h |
leod |
/highres/ |
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png) |
|
299 |
4597d 1h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
298 |
4597d 18h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4608d 14h |
spiker |
/highres/sprites/ |
|
|