Rev |
Age |
Author |
Path |
Log message |
Diff |
340 |
4559d 16h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4560d 8h |
spiker |
/highres/sprites/ |
|
|
338 |
4560d 9h |
spiker |
/highres/sprites/ |
|
|
337 |
4560d 11h |
spiker |
/highres/sprites/ |
|
|
336 |
4560d 12h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4573d 2h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4573d 12h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
332 |
4574d 3h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
330 |
4575d 21h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4576d 2h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4579d 5h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4580d 7h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4580d 9h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
324 |
4580d 22h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4581d 2h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4581d 4h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4581d 10h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4583d 22h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4583d 22h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4586d 0h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4586d 5h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4586d 5h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4586d 23h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4587d 3h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4587d 4h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
312 |
4587d 22h |
h266 |
/highres/ |
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well. |
|
311 |
4589d 7h |
leod |
/highres/ |
Fix brace |
|
310 |
4589d 8h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4591d 22h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
308 |
4591d 23h |
leod |
/highres/ |
texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png) |
|
307 |
4592d 4h |
leod |
/highres/ |
fix 724_d |
|
306 |
4592d 10h |
leod |
/highres/ |
JPG->PNG conversions reverted |
|
305 |
4592d 23h |
leod |
/highres/ |
JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png) |
|
304 |
4593d 0h |
leod |
/highres/textures/ |
Forgot to ADD the renamed Polymer diffuse maps before committing. Ouch. |
|
303 |
4593d 0h |
leod |
/highres/ |
More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png) |
|
302 |
4593d 9h |
leod |
/highres/textures/ |
fix case of 1151 #2 |
|
301 |
4593d 9h |
leod |
/highres/textures/ |
fix case of 1151 #1 |
|
300 |
4593d 10h |
leod |
/highres/ |
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png) |
|
299 |
4593d 19h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
298 |
4594d 13h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|