Rev |
Age |
Author |
Path |
Log message |
Diff |
685 |
3171d 20h |
loomsday |
/highres/textures/ |
+heightmap |
|
684 |
3172d 2h |
loomsday |
/highres/ |
all of a sudden |
|
680 |
3228d 17h |
leod |
/ |
#1057 (user maps only), 0551 'proper' glowmap; UserMapHacks: Vermin Clearance and more |
|
677 |
3311d 11h |
leod |
/ |
#3380 (user maps only), derived from #0826; more UserMapHacks |
|
675 |
3334d 14h |
leod |
/ |
HRP 5.4 post-release update |
|
671 |
3399d 17h |
leod |
/ |
DEFs: remove unnnecessary pal 0 parameter from normal, specular and glow maps;
UserMapHacks: WGDoom1, WG-Old1/2, Dark Place1/2 |
|
667 |
3433d 11h |
leod |
/ |
#2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though) |
|
666 |
3457d 22h |
leod |
/ |
#0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7) |
|
665 |
3459d 17h |
loomsday |
/highres/sprites/ |
1221 pole vert size fix, texture update |
|
663 |
3472d 19h |
leod |
/highres/ |
Polymost HRP: Polymost-only textures moved |
|
661 |
3478d 15h |
leod |
/ |
*** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed |
|
658 |
3520d 13h |
loomsday |
/highres/ |
#242 polymerized |
|
657 |
3524d 20h |
leod |
/ |
1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup |
|
656 |
3531d 16h |
leod |
/ |
Polymost HRP: keep using old 1222 crane model;
hrp_extract.sh: Polymost/Megaton override extraction revamped;
UserMapHacks: four recent releases |
|
655 |
3531d 18h |
loomsday |
/highres/ |
tile #802 polymerized |
|
654 |
3538d 13h |
loomsday |
/highres/ |
#3394-96 polymerized |
|
653 |
3541d 14h |
loomsday |
/highres/sprites/ |
trivia: the old crane model was created on 10.24.2004, new version is a slight revamp to get rid of md2 jelly and horrible 1024x768 texture |
|
650 |
3561d 16h |
loomsday |
/highres/ |
simple specmap for tile #734
#876, #4202 polymerized
#3386 +norm +spec |
|
649 |
3566d 23h |
loomsday |
/highres/ |
tile #348 +norm +spec |
|
646 |
3608d 14h |
leod |
/ |
#4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more |
|
645 |
3622d 21h |
leod |
/ |
UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps |
|
643 |
3652d 19h |
leod |
/ |
Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1 |
|
642 |
3672d 22h |
leod |
/ |
#1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others |
|
641 |
3691d 12h |
leod |
/ |
Add some newlines to DEFs for maintenance reasons; UserMapHacks |
|
639 |
3718d 18h |
leod |
/ |
Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more |
|
638 |
3741d 13h |
leod |
/ |
effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others |
|
637 |
3750d 17h |
h266 |
/highres/textures/ |
Improved #966 (Duke Nukem II cover) by Besli. |
|
636 |
3751d 18h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|
635 |
3769d 13h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
633 |
3804d 19h |
leod |
/ |
Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed |
|
632 |
3811d 18h |
loomsday |
/highres/sprites/ |
sensor model origin, orientation and scale fixed (feedback by LeoD) |
|
631 |
3813d 16h |
loomsday |
/highres/sprites/ |
#1227 model 180 degrees rotation to fit the existing maphacks + additional exploading frames (in a separate model, which don't show up unfortunately, either because of wrong deflines or some bug in renderer) |
|
630 |
3815d 17h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
629 |
3819d 15h |
leod |
/highres/sprites/ |
Rename scraps to match names.h, part #2 |
|
628 |
3819d 15h |
leod |
/highres/sprites/effects/ |
Rename scraps to match names.h, part #1 |
|
627 |
3821d 17h |
leod |
/ |
Polymost HRP: use #0323_d.png;
PNGOUT opts;
hrp_todo.txt update;
UserMapHacks: Domination, Nitroglycerin |
|
626 |
3823d 16h |
loomsday |
/highres/ |
tile #609 is now proper polymer |
|
625 |
3826d 13h |
loomsday |
/highres/ |
tile #389 polymerized, hipal is working incorrectly due to being incompatible with glowmapping :( |
|
624 |
3830d 15h |
loomsday |
/highres/ |
hmm.. looks like something from a todo list |
|
623 |
3832d 13h |
loomsday |
/highres/ |
tile #446 polymerized |
|