Rev |
Age |
Author |
Path |
Log message |
Diff |
410 |
4320d 16h |
leod |
/highres/sprites/decals/ |
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ... |
|
409 |
4321d 18h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|
408 |
4325d 23h |
leod |
/ |
texture 0186 : revert to Polymost version until neighbours 187-190 are polymerized, too. (0191 should be kept in mind as well)
hrp_extract.sh : cleanup |
|
407 |
4407d 23h |
leod |
/ |
Polymost: rename 2493_old to 2493_polymost and use as menu screen;
hrp_extract.sh: enable DukePlus<>Polymost HRP compatibility patch for akimbo pistols |
|
406 |
4410d 20h |
leod |
/ |
tile 1015 (user maps only) - created by raping 0399
duke3d_hrp*.def : indicate repository snapshot version |
|
405 |
4415d 17h |
loomsday |
/highres/textures/ |
more accurate glowmap |
|
404 |
4415d 17h |
loomsday |
/highres/ |
tile #390 polymerized |
|
403 |
4415d 19h |
leod |
/highres/sprites/ |
oops |
|
402 |
4415d 19h |
leod |
/ |
version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)
nitpickish renamery of new chair's diffuse map |
|
401 |
4415d 22h |
loomsday |
/highres/ |
tile #217 polymerized |
|
400 |
4415d 23h |
leod |
/highres/sprites/ |
Polymost: keep old chair. It fits better IMO. |
|
399 |
4415d 23h |
leod |
/highres/ |
Polymost: 0156 pal 22 |
|
398 |
4415d 23h |
loomsday |
/highres/sprites/props/ |
angle +90 CW |
|
397 |
4416d 3h |
loomsday |
/highres/sprites/ |
chair #556 polymerized |
|
396 |
4416d 16h |
leod |
/ |
Polymost glowmaps added; duke3d.def: remove irritating comment.
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.
duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost. |
|
395 |
4416d 16h |
leod |
/highres/ |
Polymer glowmaps renamed
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder. |
|
394 |
4417d 19h |
loomsday |
/highres/sprites/ |
spec'n diffuse sharpness tweak |
|
393 |
4420d 0h |
h266 |
/highres/sprites/ |
correctly animated Polymer HUD Devastator (2510-2511) |
|
392 |
4420d 22h |
leod |
/highres/ |
Polymost: detail maps for diffuse maps borrowed from Polymer |
|
391 |
4423d 19h |
leod |
/ |
move highpalookup[sic!] definitions to a separate file
devistator -> devastator |
|
390 |
4424d 0h |
leod |
/ |
glowmaps renamed for consistent naming style
hydrent -> hydrant |
|
389 |
4424d 17h |
leod |
/highres/textures/ |
1103 PNGout-processed since ImageMagick declared it corrupt |
|
388 |
4427d 20h |
leod |
/highres/ |
Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer |
|
387 |
4430d 0h |
leod |
/highres/ |
Polymost : good old reddish tint for some of the backported Polymer textures
shrink paper_crumpled |
|
386 |
4430d 14h |
leod |
/highres/sprites/firstperson_polymost/ |
Polymost : keycard in 2563_tripkeyhand flipped
Note : flipped 255x153 rectangle in upper right corner |
|
385 |
4431d 21h |
h266 |
/highres/sprites/ |
Cover #2614 with #2615 for portability instead of doing nothing. |
|
384 |
4432d 17h |
leod |
/ |
Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved. |
|
383 |
4433d 13h |
h266 |
/highres/screen/ |
Fix the bluefont defs so that pals 11, 17, and 22 point to pal 8 (as they should) instead of pal 7. While we're at it, override pal 1 with pal 0 so tints won't adversely affect the color--there should be no change. |
|
382 |
4433d 18h |
loomsday |
/highres/ |
#216 polymerized |
|
381 |
4434d 2h |
loomsday |
/highres/ |
#353 polymerized |
|
380 |
4436d 14h |
leod |
/highres/ |
Polymer-only diffuse maps renamed with "_d" for clarity |
|
379 |
4438d 23h |
leod |
/highres/sprites/ |
Polymost : drop old models 0913_fence, 2581_scuba |
|
378 |
4439d 2h |
leod |
/highres/sprites/firstperson_polymost/ |
Obsolete Polymost texture 2510_devastator.png removed |
|
377 |
4439d 19h |
loomsday |
/highres/ |
oops |
|
376 |
4439d 23h |
leod |
/highres/sprites/ |
Cleanup : some Polymost-only textures moved |
|
374 |
4445d 21h |
leod |
/highres/sprites/ |
Fix #+ß´@ typo. |
|
373 |
4446d 1h |
leod |
/ |
Obsolete textures/0159.jpg removed (again).
2613_shotgun.png moved to firstperson_polymost.
Line feed fixes. |
|
372 |
4459d 16h |
loomsday |
/highres/ |
#373-375 polymerized |
|
371 |
4463d 18h |
loomsday |
/highres/ |
#4222 polymerized + #4221n heightmap fix |
|
370 |
4463d 19h |
loomsday |
/highres/ |
#4223 polymerized |
|