Rev |
Age |
Author |
Path |
Log message |
Diff |
639 |
3681d 1h |
leod |
/ |
Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more |
|
638 |
3703d 21h |
leod |
/ |
effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others |
|
637 |
3713d 0h |
h266 |
/highres/textures/ |
Improved #966 (Duke Nukem II cover) by Besli. |
|
636 |
3714d 2h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|
635 |
3731d 21h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
633 |
3767d 3h |
leod |
/ |
Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed |
|
632 |
3774d 2h |
loomsday |
/highres/sprites/ |
sensor model origin, orientation and scale fixed (feedback by LeoD) |
|
631 |
3776d 0h |
loomsday |
/highres/sprites/ |
#1227 model 180 degrees rotation to fit the existing maphacks + additional exploading frames (in a separate model, which don't show up unfortunately, either because of wrong deflines or some bug in renderer) |
|
630 |
3778d 0h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
629 |
3781d 23h |
leod |
/highres/sprites/ |
Rename scraps to match names.h, part #2 |
|
628 |
3781d 23h |
leod |
/highres/sprites/effects/ |
Rename scraps to match names.h, part #1 |
|
627 |
3784d 0h |
leod |
/ |
Polymost HRP: use #0323_d.png;
PNGOUT opts;
hrp_todo.txt update;
UserMapHacks: Domination, Nitroglycerin |
|
626 |
3785d 23h |
loomsday |
/highres/ |
tile #609 is now proper polymer |
|
625 |
3788d 20h |
loomsday |
/highres/ |
tile #389 polymerized, hipal is working incorrectly due to being incompatible with glowmapping :( |
|
624 |
3792d 22h |
loomsday |
/highres/ |
hmm.. looks like something from a todo list |
|
623 |
3794d 20h |
loomsday |
/highres/ |
tile #446 polymerized |
|
622 |
3794d 21h |
leod |
/ |
darken #2452; PNGOUT optimizations;
UserMapHacks: Damnation, Dewk's Map, Ghost Town, and others |
|
621 |
3795d 1h |
loomsday |
/highres/ |
tile #441 polymerized |
|
620 |
3795d 1h |
loomsday |
/highres/ |
tile #310 polymerized |
|
619 |
3801d 19h |
leod |
/ |
#2452 (user maps only, texture only, taken from Duke3dw_v421);
PNGOUT optimizations;
UserMapHacks: SPACEPWR, Plug and Pray update |
|
618 |
3802d 6h |
loomsday |
/highres/ |
sprite #915 polymerized |
|
617 |
3802d 23h |
loomsday |
/highres/ |
texture #1186 + #718 (pretty sure they are from one set) polymerized |
|
616 |
3803d 22h |
loomsday |
/highres/ |
#1191 fake polymerization |
|
615 |
3803d 23h |
loomsday |
/highres/ |
#1174/1175 polymerized |
|
614 |
3806d 18h |
leod |
/ |
move old 134/135 switch to switches_polymost;
copy shared 0136_sdoorswitch.md3 to switches_polymost;
rename two Polymer glowmaps;
fix effects.def typo; PNGOUT optimizations;
new and updated UserMapHacks |
|
613 |
3809d 9h |
loomsday |
/highres/sprites/ |
oops.. too soon (reverted to previous deflines) |
|
612 |
3809d 19h |
loomsday |
/highres/sprites/ |
#134 polymerized |
|
611 |
3821d 1h |
loomsday |
/highres/sprites/ |
sprite #660 updated to polymer (normalmap & specularpower value set) |
|
610 |
3821d 18h |
leod |
/ |
#1227: fix specular definition;
PNGOUT optimizations;
Polymost HRP: use old models #0584, #0976, #1227;
UserMapHacks: CBP7, JFCBP2, Jailbird2, The Railway Station |
|
609 |
3821d 22h |
loomsday |
/highres/sprites/ |
model #584 polymerized |
|
608 |
3822d 19h |
loomsday |
/highres/sprites/ |
#976 ventshaft model and texture polymerized |
|
607 |
3822d 23h |
loomsday |
/highres/sprites/ |
#1227 nukebarrel model & textures update |
|
606 |
3827d 5h |
leod |
/ |
Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base |
|
605 |
3830d 0h |
loomsday |
/highres/sprites/ |
should have been uploaded few days ago. wtf |
|
604 |
3832d 19h |
loomsday |
/highres/sprites/props/ |
sprite #621 revised |
|
603 |
3832d 22h |
loomsday |
/highres/ |
#150 polymer version revised |
|
602 |
3833d 23h |
loomsday |
/highres/ |
#795 polymerized + new polymost version |
|
601 |
3836d 23h |
loomsday |
/highres/ |
#395 cosmetic tweaks / #197 polymerized |
|
600 |
3837d 4h |
loomsday |
/highres/ |
tile #705/706 polymerized |
|
599 |
3843d 23h |
loomsday |
/highres/ |
animated tile #294-296 polymerized |
|