Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
566 3944d 20h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
479 4153d 22h leod / 3DRealms maphacks rearranged  
415 4224d 19h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4227d 3h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4286d 22h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4397d 21h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4506d 16h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4539d 9h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4541d 4h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4550d 22h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4551d 20h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4551d 21h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4617d 20h nightfright / Reverted to previous versions: 341-343  
281 4677d 9h nightfright / Modified: #341, 343  
280 4684d 9h nightfright / Modified: #342, 343, 821, 916, 917  
275 4748d 23h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4787d 8h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4793d 4h nightfright / Updated: #821, 1189, 2493  
261 4813d 22h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4824d 9h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4829d 3h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4830d 8h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4830d 10h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4830d 21h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4831d 3h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4831d 3h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4839d 22h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4841d 9h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4842d 0h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4844d 10h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4844d 10h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4845d 0h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4845d 23h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4853d 22h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4855d 6h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4861d 22h nightfright / empyrock modifications from Mar 28  
231 4866d 7h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4866d 22h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4867d 21h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4867d 22h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)