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415 4190d 2h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4192d 10h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4252d 5h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4363d 4h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4471d 23h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4504d 16h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4506d 11h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4516d 5h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4517d 3h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4517d 4h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4583d 3h nightfright / Reverted to previous versions: 341-343  
281 4642d 16h nightfright / Modified: #341, 343  
280 4649d 16h nightfright / Modified: #342, 343, 821, 916, 917  
275 4714d 6h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4752d 15h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4758d 11h nightfright / Updated: #821, 1189, 2493  
261 4779d 5h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4789d 16h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4794d 10h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4795d 15h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4795d 17h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4796d 4h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4796d 10h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4796d 10h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4805d 5h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4806d 16h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4807d 7h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4809d 17h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4809d 17h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4810d 7h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4811d 6h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4819d 5h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4820d 13h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4827d 5h nightfright / empyrock modifications from Mar 28  
231 4831d 14h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4832d 5h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4833d 5h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4833d 5h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4834d 3h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4835d 4h nightfright / Fixing messed up #220 commit, part 2