Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
566 4012d 8h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
479 4221d 10h leod / 3DRealms maphacks rearranged  
415 4292d 7h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4294d 15h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4354d 11h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4465d 9h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4574d 4h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4606d 21h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4608d 17h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4618d 11h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4619d 8h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4619d 10h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4685d 9h nightfright / Reverted to previous versions: 341-343  
281 4744d 21h nightfright / Modified: #341, 343  
280 4751d 22h nightfright / Modified: #342, 343, 821, 916, 917  
275 4816d 11h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4854d 20h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4860d 17h nightfright / Updated: #821, 1189, 2493  
261 4881d 11h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4891d 21h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4896d 16h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4897d 21h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4897d 23h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4898d 10h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4898d 15h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4898d 15h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4907d 10h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4908d 22h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4909d 12h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4911d 23h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4911d 23h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4912d 12h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4913d 11h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4921d 10h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4922d 19h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4929d 10h nightfright / empyrock modifications from Mar 28  
231 4933d 19h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4934d 11h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4935d 10h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4935d 10h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)