Rev |
Age |
Author |
Path |
Log message |
Diff |
691 |
2915d 22h |
leod |
/ |
signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0 |
|
682 |
3164d 3h |
leod |
/maphacks/ |
UserMapHacks: new 'South of Hell*, 'Groovy Street', 'Baptized in ...' + reviews and restructuring. |
|
679 |
3205d 20h |
leod |
/maphacks/ |
UserMapHacks: The usual mix of old and recent releases |
|
678 |
3264d 17h |
leod |
/maphacks/ |
UserMapHacks: interim checkin |
|
669 |
3381d 18h |
leod |
/maphacks/ |
UserMapHacks: catching up with, erm..., 'recent' releases, and some more |
|
667 |
3394d 16h |
leod |
/ |
#2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though) |
|
666 |
3419d 4h |
leod |
/ |
#0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7) |
|
664 |
3425d 15h |
leod |
/maphacks/ |
Maphack reviews: Ep.1 completed (E1L3-6), E2L8-9, Ep.4 completed (E4L3-7) |
|
662 |
3434d 1h |
leod |
/ |
Maphacks: Ep.3 review completed (E3L2,4,5,7,8);
UserMapHacks: mostly renaming stuff |
|
661 |
3439d 20h |
leod |
/ |
*** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed |
|
657 |
3486d 2h |
leod |
/ |
1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup |
|
652 |
3508d 2h |
leod |
/ |
Maphacks: E4L1,2,8 reviewed;
UserMapHacks: mostly updated Megaton re-releases |
|
644 |
3611d 18h |
leod |
/ |
UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2 |
|
643 |
3614d 1h |
leod |
/ |
Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1 |
|
640 |
3663d 21h |
leod |
/ |
UserMapHacks: big update |
|
635 |
3730d 18h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
630 |
3776d 22h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
577 |
3897d 22h |
leod |
/ |
UserMapHacks: Bobsp4, ABBA, WLand, DHFC; MHK reviews |
|
576 |
3902d 22h |
leod |
/ |
UserMapHacks: Bedrone, Deadfall, Xmas2k1/2, and more; MHK reviews |
|
575 |
3909d 22h |
leod |
/ |
MHK reviews |
|
573 |
3911d 20h |
leod |
/ |
Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;
UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews |
|
569 |
3918d 18h |
leod |
/ |
prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;
detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews |
|
560 |
3928d 23h |
leod |
/ |
UserMapHacks: Plug and Pray Remake, MHK reviews |
|
511 |
4000d 8h |
leod |
/ |
UserMapHacks: Valves, A.dream; MHK reviews |
|
510 |
4011d 1h |
leod |
/ |
UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews |
|
507 |
4034d 22h |
leod |
/ |
Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh! |
|
491 |
4081d 1h |
leod |
/ |
UserMapHacks : Overkill episode (beta), Starlite, Desert base (old), Viewport, Sewer Confines
misc. maphack fixes and updates |
|
490 |
4090d 1h |
leod |
/ |
Maphack fixes & updates |
|
489 |
4091d 17h |
leod |
/maphacks/ |
UserMapHacks : Anarxiticalcity, Dayz Of Our Livez, misc. MHK fixes |
|
486 |
4106d 18h |
leod |
/ |
tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale |
|
483 |
4121d 22h |
leod |
/ |
Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk |
|
479 |
4134d 20h |
leod |
/ |
3DRealms maphacks rearranged |
|
473 |
4138d 19h |
leod |
/ |
1.3D maphacks: Fix Polymer lighting |
|
466 |
4139d 22h |
leod |
/ |
1.3D maphacks: done; E1L1.mhk: fix clipping multiplayer shotgun |
|
464 |
4140d 20h |
leod |
/ |
1.3D maphacks : only four maps actually differ from ther Atomic counterparts - lots of renaming |
|
463 |
4141d 3h |
leod |
/ |
Frozen Duke workaround; small maphack fix |
|
454 |
4142d 17h |
leod |
/ |
Polymost : use 4274_d.png; Minor maphack stuff |
|
435 |
4164d 20h |
leod |
/ |
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info |
|
415 |
4205d 17h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|