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727 1514d 6h leod / UNIX newlines for *.def, *.mhk, *.txt  
726 1514d 9h leod /maphacks/ Maphacks : tile comment consistency fix #3  
725 1514d 15h leod /maphacks/ Maphacks : tile comment consistency fix #2  
724 1515d 11h leod /maphacks/ Maphacks : Fix some more autodetected issues; start fixing tile comment consistency  
723 1515d 13h leod / Maphacks : Fix some upper/lower case DEF issues  
722 1561d 6h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
721 1561d 8h leod /maphacks/ Maphacks: last touches before ...  
719 1571d 10h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
717 1573d 6h leod /maphacks/ Maphacks : Fix some more autodetected issues  
716 1579d 13h leod /maphacks/ Maphacks : move up 'author' entries in *_mhk.def  
711 1766d 7h leod / Maphacks: ZERO, + some housekeeping;
hrp_extract: improve Voxel Pack handling
 
707 1900d 20h leod / Maphacks: set "move to infinity" to 'mdxoff 9999999' + 'pitch -1'  
702 1933d 13h leod /maphacks/ UserMapHacks: getting rid of that not-so-clever "Jack Daniels" comment on bottle13  
695 2845d 15h leod / Spec updates by Tea Mpnster for 2524_pistol, 2530_clip, 2532_cliphand;
UserMapHacks: def/mhk updates to support NightFright's Addon Pack v3.1
 
690 2960d 15h leod / UserMapHacks: a couple of 'recent' releases  
689 2976d 7h leod /maphacks/ UserMapHacks: MapHacks.txt added; def/mhk updates to support NightFright's Addon Pack v2.0  
683 3168d 4h leod /maphacks/ UserMapHacks: New York Rebellion Episode aka FM1X, and others  
682 3182d 16h leod /maphacks/ UserMapHacks: new 'South of Hell*, 'Groovy Street', 'Baptized in ...' + reviews and restructuring.  
681 3196d 8h leod /maphacks/ UserMapHacks: Orbital Oblivion Episode aka FM2X, and others  
667 3413d 4h leod / #2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though)
 
659 3486d 7h leod / Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts)
 
656 3511d 9h leod / Polymost HRP: keep using old 1222 crane model;
hrp_extract.sh: Polymost/Megaton override extraction revamped;
UserMapHacks: four recent releases
 
648 3558d 9h leod / UserMapHacks: Brave New World, MSSP v3.0, The Chronic, and more  
647 3572d 14h leod /maphacks/ UserMapHacks: CBP and Attrition groups completed (YEAH!)  
646 3588d 7h leod / #4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more
 
645 3602d 15h leod / UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps  
643 3632d 13h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
640 3682d 10h leod / UserMapHacks: big update  
638 3721d 7h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
636 3731d 12h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.
 
635 3749d 7h leod / 0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed)
 
634 3770d 14h leod / UserMapHacks: 2070, Aqua*, NSD group completed  
633 3784d 13h leod / Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed
 
630 3795d 10h leod / Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h
 
622 3812d 8h leod / darken #2452; PNGOUT optimizations;
UserMapHacks: Damnation, Dewk's Map, Ghost Town, and others
 
606 3844d 15h leod / Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base