Rev |
Age |
Author |
Path |
Log message |
Diff |
38 |
4765d 3h |
h266 |
/nw_plus/ |
add automatic detection of more SVN clients |
|
37 |
4765d 7h |
h266 |
/nw_plus/ |
batch file improvements |
|
36 |
4765d 8h |
h266 |
/nw_plus/utils/windows/win32/ |
add msys-iconv-2.dll |
|
35 |
4765d 23h |
h266 |
/ |
The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable.
Remove 757 pal 24 def error. |
|
34 |
4766d 5h |
h266 |
/nw_plus/ |
More documentation updates. |
|
33 |
4766d 5h |
h266 |
/nw_plus/ |
Give the documentation a much-needed update. |
|
32 |
4766d 6h |
h266 |
/nw_plus/utils/windows/win32/ |
add more dlls |
|
31 |
4766d 6h |
h266 |
/nw_plus/utils/windows/win32/ |
add msys-1.0.dll |
|
30 |
4768d 4h |
h266 |
/ |
add level summaries to NWINTRO.TXT
add correct enemy name notation to data
batch updates:
utilize pushd/popd
improve checksumming
add support for demo GRP not causing an infinite loop |
|
29 |
4772d 3h |
h266 |
/nw_plus/ |
Prevent redundant inclusion of directories. |
|
28 |
4772d 8h |
h266 |
/nw_plus/ |
If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders. |
|
27 |
4772d 8h |
h266 |
/nw_plus/ |
Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped. |
|
26 |
4772d 18h |
h266 |
/ |
map patch update
Polymer Police: 3726, 3739-3741
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.) |
|
25 |
4852d 0h |
h266 |
/ |
all references to default HRP audited and updated
fix loading of XXX data
Polymer "versions" of crates added
slight tweak to NW1 |
|
24 |
4854d 5h |
h266 |
/nw_plus/ |
IPS patches replaced with bspatches.
Patch version bumped. |
|
23 |
4854d 6h |
h266 |
/nw_plus/utils/ |
add bsdiff to utils in anticipation of replacing uips |
|
22 |
4854d 7h |
h266 |
/nw_plus/ |
More verbose map patching reasoning added.
NW1 phone ringing improved. |
|
21 |
4857d 3h |
h266 |
/nw_plus/ |
Fix corruption in NW3.
Specify CON file to editor for sounds. |
|
20 |
4857d 22h |
h266 |
/ |
map bugfix
music improvements, mainly for ease of use of Shift+F5 |
|
19 |
4869d 0h |
h266 |
/nw_plus/ |
Fix mistake in editor .bat merge. |
|
18 |
4869d 1h |
h266 |
/ |
wrapper .bat files now only set environment variable flags and do not pass any parameters themselves
Mapster32 .bat code merged into main .bat (wrapper .bat still exists)
all grunt work merged into main launcher
massive improvements on the loading of hrp.duke4.net files in the root directory
polymer_hrp\ subdirectory automatically included along with .zip files
add STAYPUT elves to zoo
re-add white 8-bit digitalnum, but don't undefine hightile |
|
17 |
4869d 6h |
h266 |
/nw_plus/ |
forgot zoo map last revision |
|
16 |
4869d 6h |
h266 |
/nw_plus/ |
generate and use custom NAMES.H in Mapster32 launcher
batch file directory detection fixes and improvements
wrapper batch file improvements
zoo improvements |
|
15 |
4870d 2h |
h266 |
/nw_plus/ |
Fix DP defs. |
|
14 |
4870d 8h |
h266 |
/nw_plus/ |
fix drawing of weapons in multiplayer with skin system
relocate "getactor[THISACTOR].owner owner" to EVENT_EGS |
|
13 |
4871d 3h |
h266 |
/ |
batch file improvements:
Running the debug .bat now launches the debug EDuke32.
Very smart detection of EDuke32, NW+, and NWHRP directories.
Mapster32 launcher brought up to par with EDuke32 launcher's new features. |
|
12 |
4871d 21h |
h266 |
/nw_plus/ |
zoo improvements |
|
11 |
4871d 21h |
h266 |
/ |
#3714 skybox fix attempt
zoo improvements |
|
10 |
4871d 23h |
h266 |
/ |
Make it easier for users to disable and remove the HRP components. (Split nwinter_hrp.def into itself for HRP components (screen, skyboxes, sprites, and textures) and nw_plus.def for everything else.) |
|
9 |
4874d 3h |
h266 |
/nw_plus/ |
CON load fix. |
|
8 |
4875d 3h |
h266 |
/ |
Appearance of final boss in NWL7 fixed.
Snow Commander now shoots freezeblasts more rapidly. When the player is frozen, it will now approach and spin, which will now break the ice.
The Santa skin now works on HoloDukes and the shrinking/steroids blur effect.
Chandelier (#3778) now breakable.
Old HRP redfont commented out.
Santa shoots the player's RPGs now, not the Commander's.
NWL7 map improvements |
|
7 |
4877d 7h |
h266 |
/nw_plus/ |
add nw_debug.bat
cleanup NWActor.con
other very minor changes |
|
6 |
4910d 23h |
h266 |
/nw_plus/ |
Batch file tweaks. |
|
5 |
4911d 4h |
h266 |
/nw_plus/ |
Update map IPS patches. |
|
4 |
4912d 2h |
h266 |
/ |
Added Mapster32+DP batch file.
Edited docs. |
|
3 |
4912d 8h |
h266 |
/ |
Add NW beta art recovered from Deadly Kiss data dump to extra/, just for fun.
Update docs. |
|
2 |
4914d 2h |
h266 |
/ |
Ignoring Thumbs.db. |
|
1 |
4914d 2h |
h266 |
/ |
Initial commit. |
|