Rev |
Age |
Author |
Path |
Log message |
Diff |
39 |
4810d 8h |
h266 |
/nw_plus/ |
fix stupid typo with assignment/comparison equals |
|
38 |
4811d 9h |
h266 |
/nw_plus/ |
add automatic detection of more SVN clients |
|
37 |
4811d 13h |
h266 |
/nw_plus/ |
batch file improvements |
|
35 |
4812d 5h |
h266 |
/ |
The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable.
Remove 757 pal 24 def error. |
|
30 |
4814d 10h |
h266 |
/ |
add level summaries to NWINTRO.TXT
add correct enemy name notation to data
batch updates:
utilize pushd/popd
improve checksumming
add support for demo GRP not causing an infinite loop |
|
29 |
4818d 9h |
h266 |
/nw_plus/ |
Prevent redundant inclusion of directories. |
|
28 |
4818d 14h |
h266 |
/nw_plus/ |
If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders. |
|
27 |
4818d 14h |
h266 |
/nw_plus/ |
Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped. |
|
25 |
4898d 7h |
h266 |
/ |
all references to default HRP audited and updated
fix loading of XXX data
Polymer "versions" of crates added
slight tweak to NW1 |
|
24 |
4900d 11h |
h266 |
/nw_plus/ |
IPS patches replaced with bspatches.
Patch version bumped. |
|
22 |
4900d 13h |
h266 |
/nw_plus/ |
More verbose map patching reasoning added.
NW1 phone ringing improved. |
|
21 |
4903d 9h |
h266 |
/nw_plus/ |
Fix corruption in NW3.
Specify CON file to editor for sounds. |
|
20 |
4904d 4h |
h266 |
/ |
map bugfix
music improvements, mainly for ease of use of Shift+F5 |
|
19 |
4915d 6h |
h266 |
/nw_plus/ |
Fix mistake in editor .bat merge. |
|
18 |
4915d 7h |
h266 |
/ |
wrapper .bat files now only set environment variable flags and do not pass any parameters themselves
Mapster32 .bat code merged into main .bat (wrapper .bat still exists)
all grunt work merged into main launcher
massive improvements on the loading of hrp.duke4.net files in the root directory
polymer_hrp\ subdirectory automatically included along with .zip files
add STAYPUT elves to zoo
re-add white 8-bit digitalnum, but don't undefine hightile |
|
16 |
4915d 12h |
h266 |
/nw_plus/ |
generate and use custom NAMES.H in Mapster32 launcher
batch file directory detection fixes and improvements
wrapper batch file improvements
zoo improvements |
|
13 |
4917d 9h |
h266 |
/ |
batch file improvements:
Running the debug .bat now launches the debug EDuke32.
Very smart detection of EDuke32, NW+, and NWHRP directories.
Mapster32 launcher brought up to par with EDuke32 launcher's new features. |
|
8 |
4921d 9h |
h266 |
/ |
Appearance of final boss in NWL7 fixed.
Snow Commander now shoots freezeblasts more rapidly. When the player is frozen, it will now approach and spin, which will now break the ice.
The Santa skin now works on HoloDukes and the shrinking/steroids blur effect.
Chandelier (#3778) now breakable.
Old HRP redfont commented out.
Santa shoots the player's RPGs now, not the Commander's.
NWL7 map improvements |
|
7 |
4923d 13h |
h266 |
/nw_plus/ |
add nw_debug.bat
cleanup NWActor.con
other very minor changes |
|
6 |
4957d 5h |
h266 |
/nw_plus/ |
Batch file tweaks. |
|
1 |
4960d 8h |
h266 |
/ |
Initial commit. |
|