Rev |
Age |
Author |
Path |
Log message |
Diff |
84 |
1458d 0h |
h266 |
/vacation/extra/ |
Cleanup: Remove vacation/extra/music |
|
74 |
4369d 3h |
h266 |
/ |
Split highres assets into "vaca_hrp/" directory, allowing for easy detachment for those who do not want the HRP. |
|
72 |
4369d 6h |
h266 |
/vacation/sprites/ice/ |
-add files for frozen XXX Lite beach babe (not yet implemented) |
|
71 |
4370d 6h |
h266 |
/ |
-add files for XXX Lite beach babe (not yet implemented)
-give proper credit to HangNail for Shark's Cove |
|
70 |
4383d 18h |
h266 |
/ |
readme fixes, re-add Polymost HUD keycard textures |
|
69 |
4497d 5h |
h266 |
/vacation/ |
Fix inconsistencies noticed by LeoD using his script. |
|
66 |
4510d 23h |
h266 |
/vacation/sprites/ |
Fix frame name of Red-Brown Shrinker Ammo (45) due to the rotation correction of the HRP shrinker crystal model. |
|
64 |
4533d 21h |
h266 |
/ |
Update all instances of the credits screen to add a credit for Jon St. John as the Voice of Duke Nukem. |
|
63 |
4553d 2h |
h266 |
/vacation/ |
add specular maps for 3687, 3769, 3770 |
|
59 |
4699d 22h |
h266 |
/ |
print debug final command line before executing command
add extended idle Voodoo Ring frames by Captain Awesome |
|
55 |
4757d 8h |
h266 |
/vacation/extra/betascreens/ |
add beta screenshots for lulz |
|
47 |
4763d 19h |
h266 |
/vacation/ |
add (currently unused) widescreen images for 2492 |
|
45 |
4764d 6h |
h266 |
/vacation/sprites/props/ |
optimized 3649.png |
|
43 |
4765d 6h |
spiker |
/vacation/sprites/ |
|
|
26 |
4783d 15h |
h266 |
/ |
42, 44, 47, 955, 956, 3758_d by empy
orange 2929-3022 v1.3D redfont by SwissCM
1739 trooper 8-bit fix by SwissCM
Polymer Police: 3768
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.)
Revised: 3761, 3763-3764, 3768
61 optimized (removed useless alpha channel) |
|
25 |
4862d 22h |
h266 |
/ |
all references to default HRP audited and updated, HUD keycard fixed in the process
fix loading of XXX data
fix installation procedure (once SSI is copied from CD, extract and process it)
remove 336-338, not in add-on and too much trouble to keep up
add XXX 8-bit "Cha-Cha"
prevent "pal 1" references to daytime skybox from being tinted
minor Vaca1 improvements
fix frozen babe autokick
improve dragon death (move in direction of projectile's hit, not player)
disable visibility clearing for weapons that do not produce fire |
|
19 |
4868d 19h |
h266 |
/ |
map bugfixes; #5 and #SL corruption eliminated
seagull behavior improved (automatic sizing if xrepeat=1, wackplayer->state headhitstate, clipdist of 80 like all monsters)
music improvements, mainly for ease of use of Shift+F5 |
|
15 |
4880d 4h |
h266 |
/ |
generate and use custom NAMES.H in Mapster32 launcher
batch file directory detection fixes and improvements
wrapper batch file improvements
zoo improvements
fix .def warnings for nonexistent water (#336) pals
fix new HUD super soak'em tile reload frame positioning |
|
14 |
4881d 0h |
h266 |
/ |
Fix DP defs. |
|
9 |
4886d 1h |
h266 |
/ |
Old HRP redfont commented out.
Minor batch file changes. |
|