Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Directory listing | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
118 5221d 13h loomsday /highres/ Screen tiles by Ooz: 293,363 (needs specmap and normal), 4130, 4131, 4132, 4133
Misc tiles by Ooz: #414 (checker floor tile), #749 (wooden floor), #884 (wooden crate), #1215, 1217 (Cola wending machine)
Screen tile by Spiker: #297 (heightmap conflicts with normal map)
 
117 5227d 16h devastator / updated lights for e1l2  
116 5242d 10h devastator / single light fix for E1L2  
115 5242d 21h devastator / lights for e1l2  
114 5248d 15h loomsday /highres/ Tile #0449 is now polymerized  
113 5249d 15h loomsday /highres/  
112 5253d 11h loomsday /highres/sprites/ new skins for switch #136
shit, screw the animated models, skins switch much faster than model frames, some kind of interpolation between static frames. arrr...
 
111 5257d 10h devastator /highres/ definition for 454  
110 5257d 10h devastator /highres/textures/ texture files for 454  
109 5257d 12h loomsday /highres/ Tile #448 is now polymer-ready, also created a non-polymer diffuse "0448.png" but how the hell does it work?  
108 5258d 14h piterplus /highres/ Forgot to change defs (sh_t happens)  
107 5258d 14h piterplus /highres/textures/ Normals+specular for 1137, 1138  
106 5259d 12h devastator / lights for area 51  
105 5260d 12h loomsday /highres/ normal + spec maps created for Ooz's #724 diffuse  
104 5262d 23h devastator / Stadium relighting, old lights are commented  
103 5263d 0h devastator / added lights for "The Queen" e4l10  
102 5263d 16h devastator / Added Lights for DERELICT, E4L9  
101 5267d 2h devastator / Added lights for Critcal mass E4L8  
100 5268d 14h loomsday /highres/ pal 22 for tile #0156, which can be seen on e1l3  
99 5269d 21h devastator / added lights for XXX-Stacy  

Show All