657 |
3763d 17h |
leod |
/ |
1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup |
|
629 |
4058d 12h |
leod |
/highres/sprites/ |
Rename scraps to match names.h, part #2 |
|
628 |
4058d 12h |
leod |
/highres/sprites/effects/ |
Rename scraps to match names.h, part #1 |
|
614 |
4083d 7h |
leod |
/ |
move old 134/135 switch to switches_polymost;
copy shared 0136_sdoorswitch.md3 to switches_polymost;
rename two Polymer glowmaps;
fix effects.def typo; PNGOUT optimizations;
new and updated UserMapHacks |
|
611 |
4097d 15h |
loomsday |
/highres/sprites/ |
sprite #660 updated to polymer (normalmap & specularpower value set) |
|
521 |
4277d 22h |
leod |
/highres/sprites/ |
PNGOUT optimizations part 10 (oops): sprites #1: build, decals, effects, jibs, projectiles, switches
Both new and old PNGs convert to binary identical TGAs |
|
361 |
4701d 12h |
loomsday |
/highres/sprites/effects/ |
a bit of enhancement |
|
348 |
4726d 8h |
spiker |
/ |
|
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