Rev |
Age |
Author |
Path |
Log message |
Diff |
32 |
4811d 15h |
h266 |
/nw_plus/utils/windows/win32/ |
add more dlls |
|
31 |
4811d 16h |
h266 |
/nw_plus/utils/windows/win32/ |
add msys-1.0.dll |
|
30 |
4813d 13h |
h266 |
/ |
add level summaries to NWINTRO.TXT
add correct enemy name notation to data
batch updates:
utilize pushd/popd
improve checksumming
add support for demo GRP not causing an infinite loop |
|
29 |
4817d 12h |
h266 |
/nw_plus/ |
Prevent redundant inclusion of directories. |
|
28 |
4817d 17h |
h266 |
/nw_plus/ |
If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders. |
|
27 |
4817d 18h |
h266 |
/nw_plus/ |
Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped. |
|
26 |
4818d 3h |
h266 |
/ |
map patch update
Polymer Police: 3726, 3739-3741
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.) |
|
25 |
4897d 10h |
h266 |
/ |
all references to default HRP audited and updated
fix loading of XXX data
Polymer "versions" of crates added
slight tweak to NW1 |
|
24 |
4899d 14h |
h266 |
/nw_plus/ |
IPS patches replaced with bspatches.
Patch version bumped. |
|
23 |
4899d 15h |
h266 |
/nw_plus/utils/ |
add bsdiff to utils in anticipation of replacing uips |
|
22 |
4899d 16h |
h266 |
/nw_plus/ |
More verbose map patching reasoning added.
NW1 phone ringing improved. |
|
21 |
4902d 12h |
h266 |
/nw_plus/ |
Fix corruption in NW3.
Specify CON file to editor for sounds. |
|
20 |
4903d 7h |
h266 |
/ |
map bugfix
music improvements, mainly for ease of use of Shift+F5 |
|
19 |
4914d 10h |
h266 |
/nw_plus/ |
Fix mistake in editor .bat merge. |
|
18 |
4914d 10h |
h266 |
/ |
wrapper .bat files now only set environment variable flags and do not pass any parameters themselves
Mapster32 .bat code merged into main .bat (wrapper .bat still exists)
all grunt work merged into main launcher
massive improvements on the loading of hrp.duke4.net files in the root directory
polymer_hrp\ subdirectory automatically included along with .zip files
add STAYPUT elves to zoo
re-add white 8-bit digitalnum, but don't undefine hightile |
|
17 |
4914d 15h |
h266 |
/nw_plus/ |
forgot zoo map last revision |
|
16 |
4914d 15h |
h266 |
/nw_plus/ |
generate and use custom NAMES.H in Mapster32 launcher
batch file directory detection fixes and improvements
wrapper batch file improvements
zoo improvements |
|
15 |
4915d 11h |
h266 |
/nw_plus/ |
Fix DP defs. |
|
14 |
4915d 17h |
h266 |
/nw_plus/ |
fix drawing of weapons in multiplayer with skin system
relocate "getactor[THISACTOR].owner owner" to EVENT_EGS |
|
13 |
4916d 12h |
h266 |
/ |
batch file improvements:
Running the debug .bat now launches the debug EDuke32.
Very smart detection of EDuke32, NW+, and NWHRP directories.
Mapster32 launcher brought up to par with EDuke32 launcher's new features. |
|