Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
119 |
5222d 9h |
devastator |
/ |
added lights for e1l3 |
|
/E1L3.mhk
|
118 |
5222d 9h |
loomsday |
/highres/ |
Screen tiles by Ooz: 293,363 (needs specmap and normal), 4130, 4131, 4132, 4133
Misc tiles by Ooz: #414 (checker floor tile), #749 (wooden floor), #884 (wooden crate), #1215, 1217 (Cola wending machine)
Screen tile by Spiker: #297 (heightmap conflicts with normal map) |
|
/highres/textures/0293_d.png /highres/textures/0297_d.png /highres/textures/0297_g.png /highres/textures/0297_n.png /highres/textures/0297_s.png /highres/textures/0363_d.png /highres/textures/0414_d.png /highres/textures/0414_n.png /highres/textures/0414_s.png /highres/textures/0749_d.png /highres/textures/0749_n.png /highres/textures/0749_s.png /highres/textures/0884_d.png /highres/textures/1215_d.png /highres/textures/1215_n.png /highres/textures/1217_d.png /highres/textures/4130_d.png /highres/textures/4130_n.png /highres/textures/4130_s.png /highres/textures/4131_d.png /highres/textures/4132_d.png /highres/textures/4133_d.png
/highres/textures.def /highres/textures/0884_n.png /highres/textures/1215_g.png
|
117 |
5228d 11h |
devastator |
/ |
updated lights for e1l2 |
|
/E1L2.mhk
|
116 |
5243d 5h |
devastator |
/ |
single light fix for E1L2 |
|
/E1L2.mhk
|
115 |
5243d 16h |
devastator |
/ |
lights for e1l2 |
|
/E1L2.mhk
|
114 |
5249d 11h |
loomsday |
/highres/ |
Tile #0449 is now polymerized |
|
/highres/textures/0449_d.png /highres/textures/0449_n.png /highres/textures/0449_s.png
/highres/textures.def
|
113 |
5250d 10h |
loomsday |
/highres/ |
|
|
/highres/textures.def /highres/textures/0224.png /highres/textures/0224_n.png
|
112 |
5254d 7h |
loomsday |
/highres/sprites/ |
new skins for switch #136
shit, screw the animated models, skins switch much faster than model frames, some kind of interpolation between static frames. arrr... |
|
/highres/sprites/switches/0136_sdoorswitch_red_s.png
/highres/sprites/switches.def /highres/sprites/switches/0136_sdoorswitch_green.png /highres/sprites/switches/0136_sdoorswitch_green_glow.png /highres/sprites/switches/0136_sdoorswitch_red.png /highres/sprites/switches/0136_sdoorswitch_red_glow.png
|
111 |
5258d 5h |
devastator |
/highres/ |
definition for 454 |
|
/highres/textures.def
|
110 |
5258d 5h |
devastator |
/highres/textures/ |
texture files for 454 |
|
/highres/textures/454_d.png /highres/textures/454_n.png /highres/textures/454_s.png
|
109 |
5258d 7h |
loomsday |
/highres/ |
Tile #448 is now polymer-ready, also created a non-polymer diffuse "0448.png" but how the hell does it work? |
|
/highres/textures/0448_d.png /highres/textures/0448_g.png /highres/textures/0448_n.png /highres/textures/0448_s.png
/highres/textures.def /highres/textures/0448.png
|
108 |
5259d 9h |
piterplus |
/highres/ |
Forgot to change defs (sh_t happens) |
|
/highres/textures.def
|
107 |
5259d 10h |
piterplus |
/highres/textures/ |
Normals+specular for 1137, 1138 |
|
/highres/textures/1137_n.png /highres/textures/1137_s.png /highres/textures/1138_n.png /highres/textures/1138_s.png
|
106 |
5260d 8h |
devastator |
/ |
lights for area 51 |
|
/E4L11.mhk
|
105 |
5261d 7h |
loomsday |
/highres/ |
normal + spec maps created for Ooz's #724 diffuse |
|
/highres/textures/0724_n.png /highres/textures/0724_s.png
/highres/textures.def /highres/textures/0724.png
|
104 |
5263d 19h |
devastator |
/ |
Stadium relighting, old lights are commented |
|
/E3L9.mhk
|
103 |
5263d 19h |
devastator |
/ |
added lights for "The Queen" e4l10 |
|
/E4L10.mhk
|
102 |
5264d 12h |
devastator |
/ |
Added Lights for DERELICT, E4L9 |
|
/E4L9.mhk
|
101 |
5267d 21h |
devastator |
/ |
Added lights for Critcal mass E4L8 |
|
/E4L8.mhk
|
100 |
5269d 9h |
loomsday |
/highres/ |
pal 22 for tile #0156, which can be seen on e1l3 |
|
/highres/textures/0156_22.png
/highres/textures.def
|