Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
165 |
5064d 3h |
loomsday |
/highres/ |
this tileset can be seen in many places in E4L11 Area 51 |
|
/highres/textures/0206_d.png /highres/textures/0206_n.png /highres/textures/0206_s.png /highres/textures/0207_10_d.png /highres/textures/0207_14_d.png /highres/textures/0207_16_d.png /highres/textures/0207_d.png /highres/textures/0207_n.png /highres/textures/0207_s.png /highres/textures/0208_d.png /highres/textures/0208_n.png /highres/textures/0208_s.png /highres/textures/0209_d.png /highres/textures/0209_n.png /highres/textures/0209_s.png /highres/textures/4178_13_d.png /highres/textures/4178_d.png
/highres/textures.def
|
164 |
5064d 22h |
loomsday |
/highres/ |
Just saw a screeny of e3l6 on them forums and noticed lack of good ol' polymer textuers there |
|
/highres/textures/0395_d.png /highres/textures/0395_n.png /highres/textures/0395_s.png /highres/textures/0396_d.png /highres/textures/0396_n.png /highres/textures/0396_s.png
/highres/textures.def
|
163 |
5066d 12h |
nightfright |
/ |
Updated: Maphacks for Ep.3 (by Micky_C) |
|
/E3L1.mhk /E3L2.mhk /E3L5.mhk /E3L6.mhk /E3L7.mhk
|
162 |
5115d 12h |
nightfright |
/ |
Added: #699 (d/n/s) |
|
/highres/sprites/signs/0699_d.png /highres/sprites/signs/0699_n.png /highres/sprites/signs/0699_s.png
/highres/screen/menu/2492_version.png /highres/sprites/signs.def /highres/textures/0449_n.png /hrp_readme.txt
|
161 |
5120d 8h |
loomsday |
/highres/ |
fixed missing heightmap for #449 |
|
/highres/textures.def /highres/textures/0449_n.png
|
160 |
5134d 6h |
nightfright |
/ |
Modified: #742_d/n/s |
|
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0742.png /highres/textures/0742_n.png /highres/textures/0742_s.png /hrp_readme.txt
|
159 |
5140d 7h |
loomsday |
/highres/ |
0913 Fence update (improved wire net) |
|
/highres/sprites/props/0913_fence.md3 /highres/textures.def /highres/textures/0913.png /highres/textures/0913_n.png /highres/textures/0913_s.png
|
158 |
5143d 14h |
loomsday |
/highres/sprites/ |
commented out normalmap for HUD Devastator until better days, it appears to look horrible in many cases in intensively lit areas |
|
/highres/sprites/firstperson.def
|
157 |
5144d 2h |
nightfright |
/ |
Added: #227_d/n/s, 502_d/n/s |
|
/highres/textures/0227_d.png /highres/textures/0227_n.png /highres/textures/0227_s.png /highres/textures/0502_d.png /highres/textures/0502_n.png /highres/textures/0502_s.png
/highres/screen/menu/2492_version.png /highres/sprites/firstperson/2510_devastator.png /highres/sprites/firstperson/2510_devastator_g.png /highres/sprites/firstperson/2510_devastator_n.png /highres/sprites/firstperson/2510_devastator_s.png /highres/textures.def /hrp_readme.txt
|
156 |
5158d 4h |
nightfright |
/ |
Modified: #781_d, 782; removed gloss effect for #814 |
|
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0781_d.png /highres/textures/0782.png /hrp_readme.txt
|
155 |
5158d 5h |
loomsday |
/highres/sprites/ |
HUD Devastator have been finally polymerized (supported in EDuke32 build 1699) |
|
/highres/sprites/firstperson/2510_devastator.md3 /highres/sprites/firstperson/2510_devastator.png /highres/sprites/firstperson/2510_devastator_n.png /highres/sprites/firstperson/2510_devastator_s.png
/highres/sprites/firstperson/2510_devastator.jpg /highres/sprites/firstperson/2510_devastator.md2 /highres/sprites/firstperson/2510_devastator_f.jpg
/highres/sprites/firstperson.def /highres/sprites/firstperson/2510_devastator_g.png
|
154 |
5161d 6h |
loomsday |
/highres/ |
forgot [xscale 2.0 yscale 2.0] for #814 |
|
/highres/textures.def
|
153 |
5161d 6h |
loomsday |
/highres/ |
Tile #814 by Cage |
|
/highres/textures/0814_d.png
/highres/textures.def /highres/textures/0814_n.png
|
152 |
5163d 6h |
nightfright |
/ |
Modified: #293_d, 301, 305, 360, 361, 363, 4130-4133_d |
|
/highres/screen/menu/2492_version.png /highres/textures/0293_d.png /highres/textures/0301.png /highres/textures/0305.png /highres/textures/0360.png /highres/textures/0361.png /highres/textures/0363.png /highres/textures/4130_d.png /highres/textures/4131_d.png /highres/textures/4132_d.png /highres/textures/4133_d.png /hrp_readme.txt
|
151 |
5164d 15h |
nightfright |
/ |
Removed: #352_n/s (352 remapped to 398), 663_2/7 (autotint works) |
|
/highres/sprites/effects/0663_2.png /highres/sprites/effects/0663_7.png /highres/textures/0352_n.png /highres/textures/0352_s.png
/highres/screen/menu/2492_version.png /highres/sprites/effects.def /highres/textures.def /hrp_readme.txt
|
150 |
5164d 17h |
loomsday |
/highres/ |
uncommented deflines for #186
added heightmap and new specmap for #398 |
|
/highres/textures.def /highres/textures/0398_n.png /highres/textures/0398_s.png
|
149 |
5165d 7h |
loomsday |
/highres/ |
fix for #0454 |
|
/highres/textures/0454_d.png /highres/textures/0454_n.png /highres/textures/0454_s.png
/highres/textures/454_d.png /highres/textures/454_n.png /highres/textures/454_s.png
/highres/textures.def
|
148 |
5165d 11h |
nightfright |
/ |
Added: #398_d/n/s; Modified: #183/183_s; Fixed: Wrong def for #454 |
|
/highres/textures/0398_d.png /highres/textures/0398_n.png /highres/textures/0398_s.png
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0183.png /highres/textures/0183_s.png /hrp_readme.txt
|
147 |
5165d 14h |
nightfright |
/ |
Modified: #183_d/s, 1204_d/n/s; reverted duplicated Polymer textures |
|
/highres/screen/menu/2492_version.png /highres/textures/0151.png /highres/textures/0181.png /highres/textures/0183.png /highres/textures/0183_s.png /highres/textures/0414.png /highres/textures/0448.png /highres/textures/0449.png /highres/textures/0457.png /highres/textures/0458.png /highres/textures/0749.png /highres/textures/0783.png /highres/textures/0823.png /highres/textures/0884.png /highres/textures/1204.png /highres/textures/1204_n.png /highres/textures/1204_s.png /highres/textures/4112.png /hrp_readme.txt
|
146 |
5167d 4h |
loomsday |
/highres/ |
specular map for #70
flipped Y-axis in #297 normalmap + deflines tweak
temporary normal+spec for #380
temporary normal+spec for #381
normal + spec for #1097 (JPGs deleted)
#4302 has been polymerized |
|
/highres/textures/0070_s.png /highres/textures/0380_n.png /highres/textures/0380_s.png /highres/textures/0381_n.png /highres/textures/0381_s.png /highres/textures/1097_n.png /highres/textures/1097_s.png /highres/textures/4302_d.png /highres/textures/4302_g.png /highres/textures/4302_n.png /highres/textures/4302_s.png
/highres/textures/1097_n.jpg /highres/textures/1097_s.jpg
/highres/textures.def /highres/textures/0297_n.png
|