Rev |
Age |
Author |
Path |
Log message |
Diff |
229 |
4945d 21h |
nightfright |
/ |
Re-added (after rename): 249_d, 250_d/s, 746_n/s |
|
228 |
4945d 21h |
nightfright |
/highres/textures/ |
Deleted for renaming: 249_D, 250_D/S, 746_N/S |
|
227 |
4945d 22h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch) |
|
226 |
4945d 23h |
devastator |
/highres/ |
1140 embracing set for japanese paper-walls |
|
225 |
4945d 23h |
loomsday |
/highres/sprites/ |
fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update |
|
224 |
4945d 23h |
loomsday |
/highres/ |
Tile #239: definition fix for parallaxmapping |
|
223 |
4946d 20h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock) |
|
222 |
4947d 21h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|
221 |
4947d 21h |
nightfright |
/highres/sprites/ |
Fixing messed up #220 revision |
|
220 |
4947d 22h |
nightfright |
/ |
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing) |
|
219 |
4948d 6h |
devastator |
/highres/ |
Embracing tentacles textures and gloss map for 0195 |
|
218 |
4951d 16h |
plagman |
/highres/sprites/ |
New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one. |
|
217 |
4951d 23h |
loomsday |
/highres/sprites/firstperson/ |
#obsolete resources cleanup |
|
216 |
4952d 0h |
loomsday |
/highres/sprites/ |
Muzzleflash added to RPG |
|
215 |
4952d 18h |
loomsday |
/highres/sprites/ |
RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning |
|
214 |
4952d 22h |
loomsday |
/highres/sprites/firstperson/ |
very draft colormatch to make hipals work on yellow and red |
|
213 |
4952d 23h |
devastator |
/highres/textures/ |
updates for normal maps |
|
212 |
4955d 22h |
devastator |
/highres/ |
3381 + specular map for 1169 + some fixes with parallax scale in tentacles |
|
211 |
4956d 0h |
devastator |
/highres/textures/ |
heightmap update to fit others from set. |
|
210 |
4957d 12h |
devastator |
/highres/textures/ |
249 and 250 polymer, wtf? have uploaded them yesterday |
|