Rev |
Age |
Author |
Path |
Log message |
Diff |
291 |
4528d 0h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4528d 22h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4528d 23h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4533d 11h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4562d 23h |
spiker |
/highres/ |
|
|
286 |
4568d 11h |
spiker |
/highres/ |
4154 |
|
285 |
4594d 22h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4650d 22h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4651d 11h |
spiker |
/highres/ |
|
|
282 |
4651d 16h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4654d 11h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4661d 11h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
279 |
4666d 23h |
nightfright |
/ |
Updated: E1M1.mhk |
|
278 |
4709d 22h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4718d 1h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4718d 2h |
spiker |
/highres/ |
|
|
275 |
4726d 1h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4727d 0h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4727d 1h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4727d 5h |
spiker |
/highres/textures/ |
|
|