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Rev Age Author Path Log message Diff
301 4505d 6h leod /highres/textures/ fix case of 1151 #1  
300 4505d 6h leod /highres/ First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png)
 
299 4505d 16h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
298 4506d 9h devastator /highres/ added 1139 1151 Dif Nrm Spec  
297 4517d 5h spiker /highres/sprites/  
296 4518d 0h spiker /highres/sprites/  
295 4524d 7h spiker /highres/ 281  
294 4524d 23h spiker /highres/ Added 4266  
293 4525d 11h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4527d 6h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4537d 0h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4537d 22h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4537d 23h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
288 4542d 11h h266 /highres/textures/ Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect.
 
287 4572d 0h spiker /highres/  
286 4577d 11h spiker /highres/ 4154  
285 4603d 22h nightfright / Reverted to previous versions: 341-343  
284 4659d 22h loomsday /highres/sprites/props/ doublesided now  
283 4660d 11h spiker /highres/  
282 4660d 16h plagman /highres/projections/ Y-invert projections as the engine changed to render them upside down.  

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