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Rev Age Author Path Log message Diff
345 4451d 23h loomsday /  
344 4453d 19h spiker / Complete split of Polymer and Polymost. That was really necessary!  
343 4454d 2h spiker / Complete split of Polymer and Polymost! That was really necessary!  
342 4467d 1h spiker /highres/sprites/  
341 4467d 5h spiker /highres/sprites/  
340 4468d 11h spiker /highres/sprites/ Shotgun tweaks  
339 4469d 2h spiker /highres/sprites/  
338 4469d 3h spiker /highres/sprites/  
337 4469d 5h spiker /highres/sprites/  
336 4469d 6h spiker /highres/sprites/ shotgun  
335 4481d 21h leod /highres/ fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor  
334 4482d 7h leod /highres/sprites/ revert r329 pistol clip definition  
333 4482d 20h leod /installer/ hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check  
332 4482d 21h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
331 4483d 4h leod /installer/ hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE  
330 4484d 15h leod / 4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP
 
329 4484d 20h spiker /highres/sprites/ more tweaks  
328 4488d 0h spiker /highres/ 4288 + shrinker projectile color match  
327 4489d 2h spiker /highres/sprites/ Trooper optimization  
326 4489d 4h leod /highres/ Revert to old loading sequence because the 1680 trooper got messed up.

But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model.
 

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