Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Directory listing | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
403 4328d 12h leod /highres/sprites/ oops  
402 4328d 12h leod / version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)

nitpickish renamery of new chair's diffuse map
 
401 4328d 14h loomsday /highres/ tile #217 polymerized  
400 4328d 15h leod /highres/sprites/ Polymost: keep old chair. It fits better IMO.  
399 4328d 15h leod /highres/ Polymost: 0156 pal 22  
398 4328d 15h loomsday /highres/sprites/props/ angle +90 CW  
397 4328d 20h loomsday /highres/sprites/ chair #556 polymerized  
396 4329d 8h leod / Polymost glowmaps added; duke3d.def: remove irritating comment.

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.

duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost.
 
395 4329d 8h leod /highres/ Polymer glowmaps renamed

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder.
 
394 4330d 11h loomsday /highres/sprites/ spec'n diffuse sharpness tweak  
393 4332d 16h h266 /highres/sprites/ correctly animated Polymer HUD Devastator (2510-2511)  
392 4333d 15h leod /highres/ Polymost: detail maps for diffuse maps borrowed from Polymer  
391 4336d 11h leod / move highpalookup[sic!] definitions to a separate file

devistator -> devastator
 
390 4336d 16h leod / glowmaps renamed for consistent naming style

hydrent -> hydrant
 
389 4337d 9h leod /highres/textures/ 1103 PNGout-processed since ImageMagick declared it corrupt  
388 4340d 13h leod /highres/ Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer
 
387 4342d 16h leod /highres/ Polymost : good old reddish tint for some of the backported Polymer textures

shrink paper_crumpled
 
386 4343d 7h leod /highres/sprites/firstperson_polymost/ Polymost : keycard in 2563_tripkeyhand flipped

Note : flipped 255x153 rectangle in upper right corner
 
385 4344d 14h h266 /highres/sprites/ Cover #2614 with #2615 for portability instead of doing nothing.  
384 4345d 9h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 

Show All