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Rev Age Author Path Log message Diff
202 4862d 5h devastator /highres/ 1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam.
 
201 4866d 22h devastator /highres/ 1140 better version, also will go as base for overlapping in some other textures  
200 4867d 23h nightfright / Updated: E2M3.mhk  
199 4868d 23h h266 /highres/screen/fonts/redfont13/ Fix redfont13 by adding #2929, dash.  
198 4869d 6h loomsday /highres/screen/ redfont13 update by SwissCm  
197 4872d 23h loomsday /highres/ Tile #4117 plymerized  
196 4873d 16h plagman /highres/sprites/ Revert 2613 (HUD shotgun) to before rev 143.  
195 4873d 17h plagman /highres/screen/ I don't think this section is needed anymore.  
194 4874d 21h loomsday /highres/  
193 4875d 12h plagman /highres/screen/ 8-bit support for the new red font by SwissCM.  
192 4875d 13h plagman /highres/screen/ Awesome new redfont by SwissCM.  
191 4882d 0h loomsday /highres/ #413 is now polymerized  
190 4890d 22h loomsday /highres/ #0877 is now polymer ready  
189 4892d 21h nightfright / Updated: #1210 (model fix), E2L2.mhk  
188 4896d 6h devastator /highres/ fixed heightmap and gloss level for 717  
187 4896d 7h devastator /highres/ added def for 0717  
186 4896d 7h devastator /highres/textures/ 717 polymer version  
185 4899d 10h plagman / New highpal set by Lezing.  
184 4906d 1h loomsday /highres/ parallaxbias fix for #412  
183 4906d 19h loomsday /highres/ #4300 has been polymerized, can be seen at the beginning of E4L1  

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