Rev |
Age |
Author |
Path |
Log message |
Diff |
334 |
4456d 8h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
332 |
4456d 22h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
330 |
4458d 16h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4458d 21h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4462d 0h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4463d 3h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4463d 4h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
324 |
4463d 17h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4463d 22h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4463d 23h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4464d 5h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4466d 17h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4466d 18h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4468d 20h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4469d 0h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4469d 0h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4469d 18h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4469d 22h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4469d 23h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
312 |
4470d 17h |
h266 |
/highres/ |
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well. |
|