Rev |
Age |
Author |
Path |
Log message |
Diff |
432 |
4133d 7h |
leod |
/ |
tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more |
|
430 |
4144d 13h |
leod |
/ |
tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack
Imperium maphacks moved to dukeplus folder |
|
428 |
4150d 4h |
loomsday |
/highres/sprites/ |
1226 draft polymerization TEST (pals may appear innacurate) |
|
427 |
4150d 6h |
loomsday |
/highres/ |
normal for (not really a polymer texture) #1188 |
|
426 |
4150d 7h |
loomsday |
/highres/sprites/ |
simple normalmap for nukebarrel |
|
425 |
4152d 2h |
leod |
/ |
tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste |
|
424 |
4152d 2h |
leod |
/highres/sprites/ |
tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.
Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported. |
|
423 |
4157d 6h |
leod |
/highres/ |
0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures |
|
422 |
4158d 4h |
loomsday |
/highres/ |
crap, another forgotten-to-upload texture #4211 polymer version |
|
421 |
4158d 6h |
loomsday |
/highres/ |
$4210 polymer version
yeah.. I can upload the deflines for the texture and forget about textures themselves |
|
420 |
4158d 8h |
loomsday |
/highres/ |
usermap tile #4156 polymer version |
|
419 |
4158d 14h |
loomsday |
/highres/ |
#4104 polymer version |
|
418 |
4159d 1h |
leod |
/ |
0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR |
|
417 |
4159d 22h |
loomsday |
/highres/ |
#4103 polymer version |
|
416 |
4164d 11h |
loomsday |
/highres/ |
usermaps tile #4155 polymer version |
|
415 |
4171d 4h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|
414 |
4173d 12h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
411 |
4224d 3h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
410 |
4232d 5h |
leod |
/highres/sprites/decals/ |
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ... |
|
409 |
4233d 7h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|