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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
sprites/
– Rev 398
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398
4450d 6h
loomsday
/highres/sprites/props/
angle +90 CW
397
4450d 10h
loomsday
/highres/sprites/
chair #556 polymerized
394
4452d 2h
loomsday
/highres/sprites/
spec'n diffuse sharpness tweak
393
4454d 7h
h266
/highres/sprites/
correctly animated Polymer HUD Devastator (2510-2511)
391
4458d 2h
leod
/
move highpalookup[sic!] definitions to a separate file
devistator -> devastator
390
4458d 6h
leod
/
glowmaps renamed for consistent naming style
hydrent -> hydrant
388
4462d 3h
leod
/highres/
Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer
386
4464d 21h
leod
/highres/sprites/firstperson_polymost/
Polymost : keycard in 2563_tripkeyhand flipped
Note : flipped 255x153 rectangle in upper right corner
385
4466d 4h
h266
/highres/sprites/
Cover #2614 with #2615 for portability instead of doing nothing.
384
4467d 0h
leod
/
Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
380
4470d 21h
leod
/highres/
Polymer-only diffuse maps renamed with "_d" for clarity
379
4473d 6h
leod
/highres/sprites/
Polymost : drop old models 0913_fence, 2581_scuba
378
4473d 9h
leod
/highres/sprites/firstperson_polymost/
Obsolete Polymost texture 2510_devastator.png removed
376
4474d 6h
leod
/highres/sprites/
Cleanup : some Polymost-only textures moved
374
4480d 4h
leod
/highres/sprites/
Fix #+ß´@ typo.
373
4480d 8h
leod
/
Obsolete textures/0159.jpg removed (again).
2613_shotgun.png moved to firstperson_polymost.
Line feed fixes.
361
4512d 2h
loomsday
/highres/sprites/effects/
a bit of enhancement
350
4536d 19h
spiker
/
348
4536d 21h
spiker
/