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Rev Age Author Path Log message Diff
215 4845d 12h loomsday /highres/sprites/ RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning
 
214 4845d 15h loomsday /highres/sprites/firstperson/ very draft colormatch to make hipals work on yellow and red  
205 4851d 18h loomsday /highres/sprites/ ! DO NOT TOUCH - FOR TESTS ONLY !  
204 4853d 10h loomsday /highres/sprites/ Polymer-ready HUD RPG, first iteration  
196 4867d 9h plagman /highres/sprites/ Revert 2613 (HUD shotgun) to before rev 143.  
157 5037d 13h nightfright / Added: #227_d/n/s, 502_d/n/s  
155 5051d 16h loomsday /highres/sprites/ HUD Devastator have been finally polymerized (supported in EDuke32 build 1699)  
143 5062d 14h nightfright / Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764  
66 5219d 7h h266 /highres/ new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed
 
57 5261d 23h parkar /highres/ Adding updated freezer textures from Aron Osborn.  
47 5294d 15h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
17 5358d 21h parkar /highres/sprites/firstperson/ New freezer textures from ozz.  
10 5373d 18h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
1 5512d 13h plagman / Initial revision. Copies everything from Parkar's private SVN server.