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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
textures/
@ 224
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219
4848d 17h
devastator
/highres/
Embracing tentacles textures and gloss map for 0195
213
4853d 10h
devastator
/highres/textures/
updates for normal maps
212
4856d 9h
devastator
/highres/
3381 + specular map for 1169 + some fixes with parallax scale in tentacles
211
4856d 11h
devastator
/highres/textures/
heightmap update to fit others from set.
210
4858d 0h
devastator
/highres/textures/
249 and 250 polymer, wtf? have uploaded them yesterday
209
4858d 0h
devastator
/highres/textures/
renaming 1140
208
4858d 0h
devastator
/highres/
def and tex 5109 (brown alien tentacles)
206
4858d 8h
devastator
/highres/
A complete 1140, and complete 246 249 250
203
4863d 10h
devastator
/highres/
Texture 0246 polymer
202
4863d 16h
devastator
/highres/
1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam.
201
4868d 9h
devastator
/highres/
1140 better version, also will go as base for overlapping in some other textures
197
4874d 10h
loomsday
/highres/
Tile #4117 plymerized
194
4876d 8h
loomsday
/highres/
191
4883d 11h
loomsday
/highres/
#413 is now polymerized
190
4892d 9h
loomsday
/highres/
#0877 is now polymer ready
188
4897d 17h
devastator
/highres/
fixed heightmap and gloss level for 717
186
4897d 17h
devastator
/highres/textures/
717 polymer version
183
4908d 6h
loomsday
/highres/
#4300 has been polymerized, can be seen at the beginning of E4L1
182
4909d 6h
loomsday
/highres/
180
4914d 8h
loomsday
/highres/textures/
revised
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