Rev |
Age |
Author |
Path |
Log message |
Diff |
292 |
4514d 11h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
288 |
4529d 16h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4559d 5h |
spiker |
/highres/ |
|
|
286 |
4564d 16h |
spiker |
/highres/ |
4154 |
|
285 |
4591d 3h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4647d 16h |
spiker |
/highres/ |
|
|
281 |
4650d 16h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4657d 17h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4706d 4h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4714d 7h |
spiker |
/highres/ |
|
|
274 |
4723d 5h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4723d 6h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4723d 11h |
spiker |
/highres/textures/ |
|
|
271 |
4723d 11h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4724d 6h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4726d 8h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4727d 7h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4738d 5h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4741d 19h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4760d 15h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
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