Rev |
Age |
Author |
Path |
Log message |
Diff |
292 |
4506d 12h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
288 |
4521d 17h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4551d 5h |
spiker |
/highres/ |
|
|
286 |
4556d 17h |
spiker |
/highres/ |
4154 |
|
285 |
4583d 4h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4639d 17h |
spiker |
/highres/ |
|
|
281 |
4642d 17h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4649d 17h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4698d 4h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4706d 8h |
spiker |
/highres/ |
|
|
274 |
4715d 6h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4715d 7h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4715d 11h |
spiker |
/highres/textures/ |
|
|
271 |
4715d 11h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4716d 7h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4718d 9h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4719d 7h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4730d 6h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4733d 20h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4752d 15h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
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