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Rev Age Author Path Log message Diff
308 4493d 18h leod /highres/ texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png)
 
306 4494d 5h leod /highres/ JPG->PNG conversions reverted  
305 4494d 17h leod /highres/ JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png)
 
304 4494d 18h leod /highres/textures/ Forgot to ADD the renamed Polymer diffuse maps before committing. Ouch.  
303 4494d 18h leod /highres/ More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png)
 
302 4495d 4h leod /highres/textures/ fix case of 1151 #2  
301 4495d 4h leod /highres/textures/ fix case of 1151 #1  
300 4495d 4h leod /highres/ First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png)
 
298 4496d 7h devastator /highres/ added 1139 1151 Dif Nrm Spec  
295 4514d 5h spiker /highres/ 281  
294 4514d 21h spiker /highres/ Added 4266  
292 4517d 4h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
288 4532d 9h h266 /highres/textures/ Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect.
 
287 4561d 22h spiker /highres/  
286 4567d 9h spiker /highres/ 4154  
285 4593d 20h nightfright / Reverted to previous versions: 341-343  
283 4650d 9h spiker /highres/  
281 4653d 9h nightfright / Modified: #341, 343  
280 4660d 10h nightfright / Modified: #342, 343, 821, 916, 917  
278 4708d 20h loomsday /highres/ #369 polymerized + #797 recreated  

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