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Rev Age Author Path Log message Diff
727 1501d 19h leod / UNIX newlines for *.def, *.mhk, *.txt  
726 1501d 22h leod /maphacks/ Maphacks : tile comment consistency fix #3  
725 1502d 4h leod /maphacks/ Maphacks : tile comment consistency fix #2  
722 1548d 18h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
719 1558d 22h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
683 3155d 17h leod /maphacks/ UserMapHacks: New York Rebellion Episode aka FM1X, and others  
643 3620d 2h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
633 3772d 2h leod / Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed
 
596 3852d 20h leod /maphacks/ UserMapHacks: Alien Rendezvous, EDF Base, EDF Secret Base, Maads, and more;
MHK reviews completed. All UserMapHacks comply with HRP 5.3.
 
535 4002d 1h leod / Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews  
510 4017d 2h leod / UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews  
507 4040d 23h leod / Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
 
491 4087d 2h leod / UserMapHacks : Overkill episode (beta), Starlite, Desert base (old), Viewport, Sewer Confines
misc. maphack fixes and updates
 
418 4199d 16h leod / 0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR
 
415 4211d 18h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.