Rev |
Age |
Author |
Path |
Log message |
Diff |
244 |
4878d 16h |
nightfright |
/ |
Updated: E2L4.mhk (Polymer lights by Micky C) |
|
243 |
4881d 3h |
nightfright |
/ |
Updated: E2L5.mhk (Polymer lights by Micky C) |
|
242 |
4881d 3h |
nightfright |
/ |
Improvements for #817/818 (forgot those during last commit) |
|
241 |
4881d 16h |
nightfright |
/ |
Added: #1200; Modified: #842, 1053 (by empyrock) |
|
240 |
4882d 16h |
nightfright |
/ |
Pipes (618, 670) and alternate reactor (620) by empyrock |
|
239 |
4890d 15h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
238 |
4891d 23h |
nightfright |
/ |
Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion |
|
235 |
4898d 15h |
nightfright |
/ |
empyrock modifications from Mar 28 |
|
231 |
4903d 0h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
230 |
4903d 15h |
nightfright |
/ |
Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock) |
|
229 |
4904d 14h |
nightfright |
/ |
Re-added (after rename): 249_d, 250_d/s, 746_n/s |
|
227 |
4904d 15h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch) |
|
223 |
4905d 13h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock) |
|
222 |
4906d 14h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|
220 |
4906d 15h |
nightfright |
/ |
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing) |
|
189 |
4952d 13h |
nightfright |
/ |
Updated: #1210 (model fix), E2L2.mhk |
|
174 |
5010d 15h |
nightfright |
/ |
Fixed: #345_s (tga -> png) |
|
162 |
5074d 23h |
nightfright |
/ |
Added: #699 (d/n/s) |
|
160 |
5093d 16h |
nightfright |
/ |
Modified: #742_d/n/s |
|
157 |
5103d 13h |
nightfright |
/ |
Added: #227_d/n/s, 502_d/n/s |
|