Català-Valencià – Catalan
中文 – Chinese (Simplified)
中文 – Chinese (Traditional)
Česky – Czech
Dansk – Danish
Nederlands – Dutch
English – English
Suomi – Finnish
Français – French
Deutsch – German
עברית – Hebrew
हिंदी – Hindi
Magyar – Hungarian
Bahasa Indonesia – Indonesian
Italiano – Italian
日本語 – Japanese
한국어 – Korean
Македонски – Macedonian
मराठी – Marathi
Norsk – Norwegian
Polski – Polish
Português – Portuguese
Português – Portuguese (Brazil)
Русский – Russian
Slovenčina – Slovak
Slovenščina – Slovenian
Español – Spanish
Svenska – Swedish
Türkçe – Turkish
Українська – Ukrainian
Oëzbekcha – Uzbek
Subversion Repositories
duke3d_hrp
(root)
/
highres/
@ 184
– Rev 0
Rev
Hide changed files
|
Details
|
Compare with Previous
|
Blame
|
RSS feed
Filtering Options
From rev
To rev
Max revs
Search history for
Show All
Rev
Age
Author
Path
Log message
Diff
Changes
184
4929d 17h
loomsday
/highres/
parallaxbias fix for #412
/highres/textures.def
183
4930d 11h
loomsday
/highres/
#4300 has been polymerized, can be seen at the beginning of E4L1
/highres/textures/4300_d.png
/highres/textures/4300_g.png
/highres/textures/4300_n.png
/highres/textures/4300_s.png
/highres/textures.def
182
4931d 12h
loomsday
/highres/
/highres/textures/0412_d.png
/highres/textures/0412_n.png
/highres/textures/0412_s.png
/highres/textures.def
180
4936d 13h
loomsday
/highres/textures/
revised
/highres/textures/0345_s.png
/highres/textures/0347_s.png
179
4936d 14h
loomsday
/highres/
#372 revised, #368 polymerized
/highres/textures/0368_d.png
/highres/textures/0368_n.png
/highres/textures/0368_s.png
/highres/textures/0372_d.png
/highres/textures/0372_s.png
/highres/textures.def
/highres/textures/0372_n.png
178
4937d 13h
loomsday
/highres/
#462-#464 tileset polymerized
/highres/textures/0462_d.png
/highres/textures/0462_n.png
/highres/textures/0462_s.png
/highres/textures/0463_d.png
/highres/textures/0463_s.png
/highres/textures/0464_d.png
/highres/textures.def
177
4938d 5h
plagman
/highres/sprites/
Tweaked liztroop DEFs by DT.
/highres/sprites/monsters.def
176
4955d 13h
loomsday
/highres/
Tile #392 have been polymerized, pal 17 commented (needs some investigation)
/highres/textures/0392_d.png
/highres/textures/0392_n.png
/highres/textures/0392_s.png
/highres/textures.def
175
4955d 17h
loomsday
/highres/
/highres/textures/1173_d.png
/highres/textures/1173_n.png
/highres/textures/1173_s.png
/highres/textures.def
174
4974d 14h
nightfright
/
Fixed: #345_s (tga -> png)
/highres/textures/0345_s.png
/highres/textures/0345_s.tga
/highres/screen/menu/2492_version.png
/highres/textures.def
/hrp_readme.txt
173
4974d 15h
nightfright
/
Maphacks update (by Micky C)
/E2L1.mhk
/E2L9.mhk
/E3L3.mhk
/E3L4.mhk
/E3L5.mhk
/E3L6.mhk
/E3L7.mhk
/E3L8.mhk
/highres/screen/menu/2492_version.png
172
4986d 0h
devastator
/highres/
Added def for texture 0345 (d n s)
/highres/textures.def
171
4986d 0h
devastator
/highres/textures/
3d texture 0345
/highres/textures/0345_n.png
/highres/textures/0345_s.tga
/highres/textures/0345.png
170
4986d 0h
devastator
/highres/
added def for texture (d s n g) 347
/highres/textures.def
169
4986d 0h
devastator
/highres/textures/
0347 textures only
/highres/textures/0347_g.png
/highres/textures/0347_n.png
/highres/textures/0347_s.png
/highres/textures/0347.png
168
4986d 12h
loomsday
/highres/
test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51
/highres/sprites/monsters/1960_reconcar_s.png
/highres/sprites/monsters.def
/highres/sprites/monsters/1960_reconcar.md3
/highres/sprites/props/0913_fence.md3
/highres/textures.def
/highres/textures/4332.png
/highres/textures/4333.png
167
4986d 16h
loomsday
/highres/
looks like Areal 51 is the most polymerized map ever
/highres/textures/0322_d.png
/highres/textures/0322_n.png
/highres/textures/0322_s.png
/highres/textures/0442_8_d.png
/highres/textures/0442_d.png
/highres/textures/0442_n.png
/highres/textures/0442_s.png
/highres/textures/0771_d.png
/highres/textures/0771_s.png
/highres/textures.def
/highres/textures/0771_n.png
166
4987d 12h
loomsday
/highres/
#460 polymerized by Devastator
/highres/textures/0460_d.png
/highres/textures/0460_n.png
/highres/textures/0460_s.png
/highres/textures.def
165
4987d 13h
loomsday
/highres/
this tileset can be seen in many places in E4L11 Area 51
/highres/textures/0206_d.png
/highres/textures/0206_n.png
/highres/textures/0206_s.png
/highres/textures/0207_10_d.png
/highres/textures/0207_14_d.png
/highres/textures/0207_16_d.png
/highres/textures/0207_d.png
/highres/textures/0207_n.png
/highres/textures/0207_s.png
/highres/textures/0208_d.png
/highres/textures/0208_n.png
/highres/textures/0208_s.png
/highres/textures/0209_d.png
/highres/textures/0209_n.png
/highres/textures/0209_s.png
/highres/textures/4178_13_d.png
/highres/textures/4178_d.png
/highres/textures.def
164
4988d 8h
loomsday
/highres/
Just saw a screeny of e3l6 on them forums and noticed lack of good ol' polymer textuers there
/highres/textures/0395_d.png
/highres/textures/0395_n.png
/highres/textures/0395_s.png
/highres/textures/0396_d.png
/highres/textures/0396_n.png
/highres/textures/0396_s.png
/highres/textures.def
←Prev
1
2
Next→
Show All