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Rev Age Author Path Log message Diff
301 4503d 13h leod /highres/textures/ fix case of 1151 #1  
300 4503d 13h leod /highres/ First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png)
 
299 4503d 23h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
298 4504d 16h devastator /highres/ added 1139 1151 Dif Nrm Spec  
297 4515d 12h spiker /highres/sprites/  
296 4516d 8h spiker /highres/sprites/  
295 4522d 14h spiker /highres/ 281  
294 4523d 7h spiker /highres/ Added 4266  
293 4523d 18h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4525d 13h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4535d 7h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4536d 5h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4536d 6h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
288 4540d 18h h266 /highres/textures/ Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect.
 
287 4570d 7h spiker /highres/  
286 4575d 18h spiker /highres/ 4154  
285 4602d 6h nightfright / Reverted to previous versions: 341-343  
284 4658d 5h loomsday /highres/sprites/props/ doublesided now  
283 4658d 18h spiker /highres/  
282 4659d 0h plagman /highres/projections/ Y-invert projections as the engine changed to render them upside down.  

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