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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
sprites/
@ 341
– Rev 0
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341
4476d 3h
spiker
/highres/sprites/
340
4477d 10h
spiker
/highres/sprites/
Shotgun tweaks
339
4478d 1h
spiker
/highres/sprites/
338
4478d 2h
spiker
/highres/sprites/
337
4478d 4h
spiker
/highres/sprites/
336
4478d 5h
spiker
/highres/sprites/
shotgun
334
4491d 6h
leod
/highres/sprites/
revert r329 pistol clip definition
332
4491d 20h
h266
/highres/sprites/
0913.png --> 0913_d.png in props.def
329
4493d 19h
spiker
/highres/sprites/
more tweaks
328
4496d 22h
spiker
/highres/
4288 + shrinker projectile color match
327
4498d 1h
spiker
/highres/sprites/
Trooper optimization
324
4498d 15h
leod
/
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
323
4498d 20h
spiker
/highres/sprites/firstperson/
more pistol fixes
322
4498d 21h
spiker
/highres/sprites/
pistol specular and geometry adjustments
321
4499d 3h
spiker
/highres/sprites/
more pistol and hands fixes
319
4501d 16h
leod
/highres/
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
318
4503d 18h
leod
/highres/sprites/firstperson/
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)
315
4504d 16h
leod
/
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
314
4504d 20h
spiker
/highres/sprites/firstperson/
small tweak
313
4504d 21h
spiker
/highres/sprites/
More pisol adjustmenst + normal fix for scuba
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