Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
539 |
4013d 1h |
leod |
/ |
927 Traffic Signal: scaled up to correct size; 243, 5099-5104: PNGOUT optimization
UserMapHacks: Mill Town Rampage, Duke Nukem Memorial Hospital aka brains2, Slaughterfest, The Base, Nuke Plant, DM-PACK: Antic Places; MHK reviews |
|
/maphacks/argh /maphacks/argh/ARGH!!Hellish!!04.mhk /maphacks/argh/ARGH!!Shopping!!02.mhk /maphacks/argh/ARGH!Aquatic!2.mhk /maphacks/argh/ARGH!HellA!05.mhk /maphacks/argh/ARGH!HellB!06.mhk /maphacks/argh/ARGH!Shrine!04.mhk /maphacks/argh/ARGH!temple!05.mhk /maphacks/argh/argh_mhk.def /maphacks/billyboy/bloodyhell.mhk /maphacks/billyboy/brains2.mhk /maphacks/usermaps/Milltown.mhk /maphacks/usermaps/NUKE.mhk /maphacks/usermaps/THE_BASE.mhk /maphacks/usermaps/Thedocks.mhk /maphacks/usermaps/slaughter.mhk
/maphacks/usermaps/ARGH!!Hellish!!04.mhk /maphacks/usermaps/ARGH!!Shopping!!02.mhk
/highres/sprites/props.def /highres/sprites/props_polymost.def /highres/textures/0243_d.png /highres/textures/0243_n.png /highres/textures/5099_d.png /highres/textures/5099_n.png /highres/textures/5099_s.png /highres/textures/5100_d.png /highres/textures/5100_n.png /highres/textures/5100_s.png /highres/textures/5101_d.png /highres/textures/5101_n.png /highres/textures/5101_s.png /highres/textures/5102_d.png /highres/textures/5103_d.png /highres/textures/5104_d.png /maphacks/billyboy/billyboy_mhk.def /maphacks/dukeplus/Dukecide.mhk /maphacks/maphacks.def /maphacks/maphacks_polymost.def /maphacks/usermaps/1pstdm.mhk /maphacks/usermaps/LOCKEDUP.mhk /maphacks/usermaps/LORCH2.mhk /maphacks/usermaps/blackend.mhk /maphacks/usermaps_mhk.def
|
535 |
4046d 5h |
leod |
/ |
Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews |
|
/highres/sprites/props_polymost/0950_brokenhydrant.md3 /highres/sprites/props_polymost/0981_hydrant.md3 /highres/sprites/props_polymost/0981_hydrant.png
/highres/sprites/props/0950_brokenhydrant.md3 /highres/sprites/props/0981_hydrant.md3 /highres/sprites/props/0981_hydrant.png
/highres/sprites/characters/1405_bandolier_d.png /highres/sprites/characters/1405_duke2013_d.png /highres/sprites/props.def /highres/sprites/props/1051_handdryer_d.png /highres/sprites/props/1051_handdryer_n.png /highres/sprites/props/1051_handdryer_s.png /highres/sprites/props_polymost.def /maphacks/3drealms_polymost/E3L1_polymost.mhk /maphacks/usermaps/RCPD.mhk /maphacks/usermaps/RCPD2.mhk /maphacks/usermaps/parkade-2012-01-05.mhk /maphacks/usermaps/parkade-2012-03-17.mhk /maphacks/usermaps/parkade-2012-06-30.mhk /maphacks/usermaps/parkade-2012-08-08.mhk
|
533 |
4046d 14h |
nightfright |
/highres/sprites/ |
Updated hand dryer model (#1051) by Tea Monster |
|
/highres/sprites/props.def /highres/sprites/props/1051_handdryer.md3 /highres/sprites/props/1051_handdryer_d.png /highres/sprites/props/1051_handdryer_n.png /highres/sprites/props/1051_handdryer_s.png
|
532 |
4050d 4h |
leod |
/highres/sprites/ |
1051_handdryer by Tea Monster |
|
/highres/sprites/props/1051_handdryer.md3 /highres/sprites/props/1051_handdryer_d.png /highres/sprites/props/1051_handdryer_n.png /highres/sprites/props/1051_handdryer_s.png
/highres/sprites/props.def
|
530 |
4050d 5h |
leod |
/highres/sprites/ |
0051_healthbox (cola) by Steveeeie; 1051_handdryer moved to props_polymost |
|
/highres/sprites/pickups/0051_healthbox.md3 /highres/sprites/pickups/0051_healthbox_d.png /highres/sprites/pickups/0051_healthbox_n.png /highres/sprites/pickups/0051_healthbox_s.png /highres/sprites/props_polymost/1051_handdryer.md3 /highres/sprites/props_polymost/1051_handdryer.png
/highres/sprites/props/1051_handdryer.md3 /highres/sprites/props/1051_handdryer.png
/highres/sprites/pickups.def /highres/sprites/props.def /highres/sprites/props_polymost.def
|
529 |
4050d 5h |
leod |
/highres/ |
0762_mike (microphone) by Mark.;
0051_healthbox moved to pickups_polymost;
2460_firstaidkit.png (hud) renamed to 2640_firstaidkit_polymost.png |
|
/highres/screen/hud/2460_firstaidkit_polymost.png /highres/sprites/pickups_polymost/0051_healthbox.md3 /highres/sprites/pickups_polymost/0051_healthbox.png /highres/sprites/props/0762_mike.png
/highres/screen/hud/2460_firstaidkit.png /highres/sprites/pickups/0051_healthbox.md3 /highres/sprites/pickups/0051_healthbox.png /highres/sprites/props/0762_mike.jpg
/highres/screen/hud.def /highres/screen/hud_polymost.def /highres/sprites/pickups.def /highres/sprites/pickups_polymost.def /highres/sprites/props.def /highres/sprites/props/0762_mike.md3 /highres/sprites/props_polymost.def
|
506 |
4090d 5h |
leod |
/ |
0052_healthbottle (hud) by Steveeeie (is it actually used anywhere?);
old 0490 cycloid head moved to monsters_polymost;
props[_polymost].def : remove unnecessary pal0 entry for some glow maps;
hrp_extract.sh : Linux patch by Helixhorned, set executable bit;
UserMapHacks : Locked Up, MatH Pack 02-04, Prequel to Time, DukePlus maps |
|
/highres/sprites/monsters_polymost/0490_cycloidhead.md3 /highres/sprites/monsters_polymost/0490_cycloidhead.png /maphacks/dukeplus/WGDPDM.mhk /maphacks/dukeplus/hfstc.mhk /maphacks/dukeplus/scar-city.mhk /maphacks/usermaps/LOCKEDUP.mhk /maphacks/usermaps/MatH_02.mhk /maphacks/usermaps/MatH_03.mhk /maphacks/usermaps/MatH_04.mhk /maphacks/usermaps/PRETIME1.mhk /maphacks/usermaps/pretime2.mhk /maphacks/usermaps/pretime3.mhk /maphacks/usermaps/pretime4.mhk
/highres/sprites/monsters/0490_cycloidhead.md3 /highres/sprites/monsters/0490_cycloidhead.png
/highres/screen/hud/0052_healthbottle.png /highres/sprites/monsters_polymost.def /highres/sprites/props.def /highres/sprites/props_polymost.def /installer/hrp_extract.sh /maphacks/dukeplus/dukeplus_mhk.def /maphacks/usermaps_mhk.def
|
486 |
4156d 23h |
leod |
/ |
tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale |
|
/maphacks/usermaps/DAEMONUS.mhk /maphacks/usermaps/DAEMONUS_ATT-2013-03-17.mhk /maphacks/usermaps/PARK.mhk /maphacks/usermaps/RCPD.mhk /maphacks/usermaps/RCPD2.mhk
/E1L3.mhk /highres/sprites/props.def /highres/sprites/props_polymost.def /maphacks/3drealms/E1L3.mhk /maphacks/3drealms_polymost/E1L3_polymost.mhk /maphacks/usermaps_mhk.def
|
485 |
4164d 23h |
leod |
/ |
tile0608 added to 0607 antenna model definition;
UserMapHacks : Battlefield3, Red Rock, Slammer ("Breakin in then out.") |
|
/maphacks/usermaps/BF32.mhk /maphacks/usermaps/RedRock.mhk /maphacks/usermaps/SECREQ-2005-10-10.mhk /maphacks/usermaps/SECREQ-2005-10-15.mhk /maphacks/usermaps/Slammer.mhk /maphacks/usermaps/tamachaz.mhk
/highres/sprites/props.def /highres/sprites/props_polymost.def /maphacks/usermaps_mhk.def
|
478 |
4186d 2h |
spiker |
/highres/sprites/ |
Dukeburger with new Duke model |
|
/highres/sprites/props/4570_dukeburger2013.md3 /highres/sprites/props/4570_dukeburger2013.png
/highres/sprites/props.def
|
470 |
4189d 6h |
leod |
/highres/sprites/ |
Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost |
|
/highres/sprites/props/0407_fansprite_d.png /highres/sprites/props/0407_fansprite_n.png /highres/sprites/props/0407_fansprite_s.png /highres/sprites/props_polymost/0407_fansprite.md3 /highres/sprites/props_polymost/0407_fansprite.png /highres/sprites/props_polymost/0411_fanspritebroke.md3
/highres/sprites/props/0407_fansprite.md3 /highres/sprites/props/0407_fansprite.png /highres/sprites/props/0411_fanspritebroke.md3
/highres/sprites/props.def /highres/sprites/props_polymost.def
|
435 |
4215d 1h |
leod |
/ |
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info |
|
/maphacks/dukeplus/eternity /maphacks/dukeplus/eternity/eternity_mhk.def /maphacks/iit /maphacks/iit/iit_revisited_mhk.def /maphacks/nynightmare /maphacks/nynightmare/blackboard.mhk /maphacks/nynightmare/bridge.mhk /maphacks/nynightmare/club.mhk /maphacks/nynightmare/gcs.mhk /maphacks/nynightmare/kitchen.mhk /maphacks/nynightmare/nynightmare_mhk.def /maphacks/nynightmare/park.mhk /maphacks/nynightmare/power.mhk /maphacks/nynightmare/puzzle.mhk /maphacks/nynightmare/rooftop.mhk /maphacks/nynightmare/subway.mhk /maphacks/nynightmare/times.mhk /maphacks/nynightmare/wayne.mhk /maphacks/usermaps/AtomicArena-2012-11-25.mhk /maphacks/usermaps/Duke 12_12.mhk /maphacks/usermaps/EWITNESS.mhk /maphacks/usermaps/canyon_desert.mhk
/maphacks/usermaps/AtomicArena.mhk
/highres/sprites/props.def /highres/sprites/props_polymost.def /highres/textures.def /highres/textures_polymost.def /maphacks/3drealms/13d/E1L1_13d.mhk /maphacks/3drealms/13d/E1L2_13d.mhk /maphacks/3drealms/13d/E1L3_13d.mhk /maphacks/3drealms/13d/E1L4_13d.mhk /maphacks/3drealms/13d/E1L5_13d.mhk /maphacks/3drealms/13d/E1L6_13d.mhk /maphacks/3drealms/13d/E1L7_13d.mhk /maphacks/3drealms/13d/E1L8_13d.mhk /maphacks/3drealms/13d/E2L10_13d.mhk /maphacks/3drealms/13d/E2L11_13d.mhk /maphacks/3drealms/13d/E2L1_13d.mhk /maphacks/3drealms/13d/E2L2_13d.mhk /maphacks/3drealms/13d/E2L3_13d.mhk /maphacks/3drealms/13d/E2L4_13d.mhk /maphacks/3drealms/13d/E2L5_13d.mhk /maphacks/3drealms/13d/E2L6_13d.mhk /maphacks/3drealms/13d/E2L7_13d.mhk /maphacks/3drealms/13d/E2L8_13d.mhk /maphacks/3drealms/13d/E2L9_13d.mhk /maphacks/3drealms/13d/E3L10_13d.mhk /maphacks/3drealms/13d/E3L11_13d.mhk /maphacks/3drealms/13d/E3L1_13d.mhk /maphacks/3drealms/13d/E3L2_13d.mhk /maphacks/3drealms/13d/E3L3_13d.mhk /maphacks/3drealms/13d/E3L4_13d.mhk /maphacks/3drealms/13d/E3L5_13d.mhk /maphacks/3drealms/13d/E3L6_13d.mhk /maphacks/3drealms/13d/E3L7_13d.mhk /maphacks/3drealms/13d/E3L8_13d.mhk /maphacks/3drealms/13d/E3L9_13d.mhk /maphacks/3drealms/3drealms_mhk.def /maphacks/3drealms/3drealms_polymost_mhk.def /maphacks/3drealms/atomic/E1L1_atomic.mhk /maphacks/3drealms/atomic/E1L2_atomic.mhk /maphacks/3drealms/atomic/E1L3_atomic.mhk /maphacks/3drealms/atomic/E1L4_atomic.mhk /maphacks/3drealms/atomic/E1L5_atomic.mhk /maphacks/3drealms/atomic/E1L6_atomic.mhk /maphacks/3drealms/atomic/E1L7_atomic.mhk /maphacks/3drealms/atomic/E1L8_atomic.mhk /maphacks/3drealms/atomic/E2L10_atomic.mhk /maphacks/3drealms/atomic/E2L11_atomic.mhk /maphacks/3drealms/atomic/E2L1_atomic.mhk /maphacks/3drealms/atomic/E2L2_atomic.mhk /maphacks/3drealms/atomic/E2L3_atomic.mhk /maphacks/3drealms/atomic/E2L4_atomic.mhk /maphacks/3drealms/atomic/E2L5_atomic.mhk /maphacks/3drealms/atomic/E2L6_atomic.mhk /maphacks/3drealms/atomic/E2L7_atomic.mhk /maphacks/3drealms/atomic/E2L8_atomic.mhk /maphacks/3drealms/atomic/E2L9_atomic.mhk /maphacks/3drealms/atomic/E3L10_atomic.mhk /maphacks/3drealms/atomic/E3L11_atomic.mhk /maphacks/3drealms/atomic/E3L1_atomic.mhk /maphacks/3drealms/atomic/E3L2_atomic.mhk /maphacks/3drealms/atomic/E3L3_atomic.mhk /maphacks/3drealms/atomic/E3L4_atomic.mhk /maphacks/3drealms/atomic/E3L5_atomic.mhk /maphacks/3drealms/atomic/E3L6_atomic.mhk /maphacks/3drealms/atomic/E3L7_atomic.mhk /maphacks/3drealms/atomic/E3L8_atomic.mhk /maphacks/3drealms/atomic/E3L9_atomic.mhk /maphacks/3drealms/atomic/E4L10_atomic.mhk /maphacks/3drealms/atomic/E4L11_atomic.mhk /maphacks/3drealms/atomic/E4L1_atomic.mhk /maphacks/3drealms/atomic/E4L2_atomic.mhk /maphacks/3drealms/atomic/E4L3_atomic.mhk /maphacks/3drealms/atomic/E4L4_atomic.mhk /maphacks/3drealms/atomic/E4L5_atomic.mhk /maphacks/3drealms/atomic/E4L6_atomic.mhk /maphacks/3drealms/atomic/E4L7_atomic.mhk /maphacks/3drealms/atomic/E4L8_atomic.mhk /maphacks/3drealms/atomic/E4L9_atomic.mhk /maphacks/3drealms/atomic_polymost/E1L1_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E1L2_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E1L3_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E1L4_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E1L5_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E1L6_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E1L7_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E1L8_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L10_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L11_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L1_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L2_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L3_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L4_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L5_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L6_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L7_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L8_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L9_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L10_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L11_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L1_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L2_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L3_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L4_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L5_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L6_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L7_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L8_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L9_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L10_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L11_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L1_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L2_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L3_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L4_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L5_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L6_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L7_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L8_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L9_atomic_polymost.mhk /maphacks/dukeplus/dukeplus_mhk.def /maphacks/maphacks.def /maphacks/maphacks_polymost.def /maphacks/marquez/marquez_mhk.def /maphacks/usermaps_mhk.def
|
432 |
4218d 2h |
leod |
/ |
tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more |
|
/highres/sprites/props/0917_firealarm_n.png /maphacks/marquez /maphacks/marquez/marquez_mhk.def /maphacks/marquez/orbital_oblivion /maphacks/marquez/orbital_oblivion/CYCLER.mhk /maphacks/marquez/orbital_oblivion/FM2X10.mhk /maphacks/usermaps/0JADE.mhk /maphacks/usermaps/AZTEC.mhk /maphacks/usermaps/DAMN_DAM.mhk /maphacks/usermaps/WHTRABIT.mhk /maphacks/usermaps/sewer.mhk /maphacks/usermaps/sewerplus.mhk /maphacks/usermaps/sweeney.mhk /maphacks/usermaps/sweeneyplus.mhk /maphacks/usermaps/twincreeks-notDcHrp1.57.mhk /maphacks/usermaps/twincreeks.mhk /maphacks/usermaps/warz.mhk
/highres/sprites/props.def /highres/sprites/props/0917_firealarm.md3 /highres/sprites/props/0917_firealarm_d.png /highres/sprites/props/0917_firealarm_s.png /maphacks/maphacks.def /maphacks/maphacks_polymost.def /maphacks/roch/Roch.mhk /maphacks/usermaps/Festpark.mhk /maphacks/usermaps_mhk.def
|
430 |
4229d 7h |
leod |
/ |
tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack
Imperium maphacks moved to dukeplus folder |
|
/highres/textures/0279.png /highres/textures/0279_24.png /maphacks/dukeplus/imperium
/maphacks/imperium
/highres/sprites/props.def /highres/sprites/props_polymost.def /highres/textures.def /highres/textures_polymost.def
|
426 |
4235d 2h |
loomsday |
/highres/sprites/ |
simple normalmap for nukebarrel |
|
/highres/sprites/props/1227_nukebarrel_n.png
/highres/sprites/props.def
|
411 |
4308d 21h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
/highres/sprites/props/0631.png
/highres/sprites/props.def /highres/sprites/props_polymost.def
|
403 |
4412d 3h |
leod |
/highres/sprites/ |
oops |
|
/highres/sprites/props.def
|
402 |
4412d 3h |
leod |
/ |
version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)
nitpickish renamery of new chair's diffuse map |
|
/highres/sprites/props/0556_chair1_d.png
/highres/sprites/props/0556_chair1.png
/duke3d_hrp.def /duke3d_hrp_polymost.def /highres/screen/menu/2492_ver.png /highres/screen/menu/2492_ver_polymost.png /highres/sprites/props.def
|
397 |
4412d 11h |
loomsday |
/highres/sprites/ |
chair #556 polymerized |
|
/highres/sprites/props/0556_chair1_n.png /highres/sprites/props/0556_chair1_s.png
/highres/sprites/props.def /highres/sprites/props/0556_chair1.md3 /highres/sprites/props/0556_chair1.png /highres/sprites/props/0559_brokenchair.md3
|
390 |
4420d 7h |
leod |
/ |
glowmaps renamed for consistent naming style
hydrent -> hydrant |
|
/highres/sprites/firstperson/2554_expander_g.png /highres/sprites/firstperson/2556_shrinker_g.png /highres/sprites/monsters/4740_queen_g.png /highres/sprites/monsters_polymost/2760_overlord_g.png /highres/sprites/pickups/0032_expander_g.png /highres/sprites/projectiles/1650_blgrenade_g.png /highres/sprites/props/0489_satellite_g.png /highres/sprites/props/0950_brokenhydrant.md3 /highres/sprites/props/0979_hanglight_g.png /highres/sprites/props/0981_hydrant.md3 /highres/sprites/props/0981_hydrant.png /highres/sprites/switches/0130_accessswitch_g.png /highres/sprites/switches/0131_accessswitch_g.png /highres/sprites/switches/0132_slotdoor_g.png /highres/sprites/switches/0133_slotdoor_g.png /highres/sprites/switches/0134_lightswitch_green_g.png /highres/sprites/switches/0134_lightswitch_red_g.png /highres/sprites/switches/0136_sdoorswitch_green_g.png /highres/sprites/switches/0136_sdoorswitch_red_g.png /highres/sprites/switches/0138_slightswitch_green_g.png /highres/sprites/switches/0138_slightswitch_red_g.png /highres/sprites/switches/0140_fsswitch_g.png /highres/sprites/switches/0141_fsswitch_g.png /highres/sprites/switches/0146_multiswitch_g.png /highres/sprites/switches/0162_dipswitch_g.png /highres/sprites/switches/0162_g.png /highres/sprites/switches/0163_dipswitch_g.png /highres/sprites/switches/0163_g.png /highres/sprites/switches/0164_dipswitch2_g.png /highres/sprites/switches/0164_g.png /highres/sprites/switches/0165_dipswitch2_g.png /highres/sprites/switches/0165_g.png /highres/sprites/switches/0166_techswitch_g.png /highres/sprites/switches/0167_techswitch_g.png /highres/sprites/switches/0168_dipswitch3_g.png /highres/sprites/switches/0169_dipswitch3_g.png /highres/sprites/switches/0170_accessswitch2_g.png /highres/sprites/switches/0171_accessswitch2_g.png /highres/sprites/switches/0860_powerswitch_off_g.png /highres/sprites/switches/0861_powerswitch_on_g.png /highres/sprites/switches/0862_lockswitch1_g.png /highres/sprites/switches/0863_lockswitch1_g.png /highres/sprites/switches/0864_powerswitch2_g.png /highres/sprites/switches/1123_pullswitch_g.png /highres/sprites/switches/1143_alienswitch_g.png
/highres/sprites/firstperson/2554_expander_glow.png /highres/sprites/firstperson/2556_shrinker_glow.png /highres/sprites/monsters/4740_queen_glow.png /highres/sprites/monsters_polymost/2760_overlord_glow.png /highres/sprites/pickups/0032_expander_glow.png /highres/sprites/projectiles/1650_blgrenade_glow.png /highres/sprites/props/0489_satellite_glow.png /highres/sprites/props/0950_brokenhydrent.md3 /highres/sprites/props/0979_hanglight_glow.png /highres/sprites/props/0981_hydrent.md3 /highres/sprites/props/0981_hydrent.png /highres/sprites/switches/0130_accessswitch_glow.png /highres/sprites/switches/0131_accessswitch_glow.png /highres/sprites/switches/0132_slotdoor_glow.png /highres/sprites/switches/0133_slotdoor_glow.png /highres/sprites/switches/0134_lightswitch_green_glow.png /highres/sprites/switches/0134_lightswitch_red_glow.png /highres/sprites/switches/0136_sdoorswitch_green_glow.png /highres/sprites/switches/0136_sdoorswitch_red_glow.png /highres/sprites/switches/0138_slightswitch_green_glow.png /highres/sprites/switches/0138_slightswitch_red_glow.png /highres/sprites/switches/0140_fsswitch_glow.png /highres/sprites/switches/0141_fsswitch_glow.png /highres/sprites/switches/0146_multiswitch_glow.png /highres/sprites/switches/0162_dipswitch_glow.png /highres/sprites/switches/0162_glow.png /highres/sprites/switches/0163_dipswitch_glow.png /highres/sprites/switches/0163_glow.png /highres/sprites/switches/0164_dipswitch2_glow.png /highres/sprites/switches/0164_glow.png /highres/sprites/switches/0165_dipswitch2_glow.png /highres/sprites/switches/0165_glow.png /highres/sprites/switches/0166_techswitch_glow.png /highres/sprites/switches/0167_techswitch_glow.png /highres/sprites/switches/0168_dipswitch3_glow.png /highres/sprites/switches/0169_dipswitch3_glow.png /highres/sprites/switches/0170_accessswitch2_glow.png /highres/sprites/switches/0171_accessswitch2_glow.png /highres/sprites/switches/0860_powerswitch_off_glow.png /highres/sprites/switches/0861_powerswitch_on_glow.png /highres/sprites/switches/0862_lockswitch1_glow.png /highres/sprites/switches/0863_lockswitch1_glow.png /highres/sprites/switches/0864_powerswitch2_glow.png /highres/sprites/switches/1123_pullswitch_glow.png /highres/sprites/switches/1143_alienswitch_glow.png
/duke3d_hrp.def /duke3d_hrp_polymost.def /highres/sprites/firstperson.def /highres/sprites/firstperson_polymost.def /highres/sprites/monsters.def /highres/sprites/monsters_polymost.def /highres/sprites/pickups.def /highres/sprites/pickups_polymost.def /highres/sprites/projectiles.def /highres/sprites/projectiles_polymost.def /highres/sprites/props.def /highres/sprites/props_polymost.def /highres/sprites/switches.def /highres/sprites/switches_polymost.def
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