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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
textures/
@ 220
– Rev 0
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219
4854d 3h
devastator
/highres/
Embracing tentacles textures and gloss map for 0195
213
4858d 20h
devastator
/highres/textures/
updates for normal maps
212
4861d 19h
devastator
/highres/
3381 + specular map for 1169 + some fixes with parallax scale in tentacles
211
4861d 21h
devastator
/highres/textures/
heightmap update to fit others from set.
210
4863d 9h
devastator
/highres/textures/
249 and 250 polymer, wtf? have uploaded them yesterday
209
4863d 9h
devastator
/highres/textures/
renaming 1140
208
4863d 10h
devastator
/highres/
def and tex 5109 (brown alien tentacles)
206
4863d 18h
devastator
/highres/
A complete 1140, and complete 246 249 250
203
4868d 20h
devastator
/highres/
Texture 0246 polymer
202
4869d 2h
devastator
/highres/
1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam.
201
4873d 18h
devastator
/highres/
1140 better version, also will go as base for overlapping in some other textures
197
4879d 20h
loomsday
/highres/
Tile #4117 plymerized
194
4881d 18h
loomsday
/highres/
191
4888d 21h
loomsday
/highres/
#413 is now polymerized
190
4897d 19h
loomsday
/highres/
#0877 is now polymer ready
188
4903d 2h
devastator
/highres/
fixed heightmap and gloss level for 717
186
4903d 3h
devastator
/highres/textures/
717 polymer version
183
4913d 16h
loomsday
/highres/
#4300 has been polymerized, can be seen at the beginning of E4L1
182
4914d 16h
loomsday
/highres/
180
4919d 17h
loomsday
/highres/textures/
revised
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