Rev |
Age |
Author |
Path |
Log message |
Diff |
292 |
4618d 9h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
288 |
4633d 14h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4663d 3h |
spiker |
/highres/ |
|
|
286 |
4668d 14h |
spiker |
/highres/ |
4154 |
|
285 |
4695d 2h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4751d 14h |
spiker |
/highres/ |
|
|
281 |
4754d 14h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4761d 15h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4810d 2h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4818d 6h |
spiker |
/highres/ |
|
|
274 |
4827d 3h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4827d 5h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4827d 9h |
spiker |
/highres/textures/ |
|
|
271 |
4827d 9h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4828d 5h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4830d 6h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4831d 5h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4842d 3h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4845d 17h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4864d 13h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|