Rev |
Age |
Author |
Path |
Log message |
Diff |
40 |
4812d 15h |
h266 |
/nw_plus/ |
fix saving of correct GRP version (escape process when a match is found)
don't erase variables used within script at end; save for reuse and examination |
|
39 |
4812d 16h |
h266 |
/nw_plus/ |
fix stupid typo with assignment/comparison equals |
|
38 |
4813d 17h |
h266 |
/nw_plus/ |
add automatic detection of more SVN clients |
|
37 |
4813d 21h |
h266 |
/nw_plus/ |
batch file improvements |
|
35 |
4814d 13h |
h266 |
/ |
The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable.
Remove 757 pal 24 def error. |
|
30 |
4816d 18h |
h266 |
/ |
add level summaries to NWINTRO.TXT
add correct enemy name notation to data
batch updates:
utilize pushd/popd
improve checksumming
add support for demo GRP not causing an infinite loop |
|
29 |
4820d 17h |
h266 |
/nw_plus/ |
Prevent redundant inclusion of directories. |
|
28 |
4820d 22h |
h266 |
/nw_plus/ |
If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders. |
|
27 |
4820d 22h |
h266 |
/nw_plus/ |
Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped. |
|
25 |
4900d 15h |
h266 |
/ |
all references to default HRP audited and updated
fix loading of XXX data
Polymer "versions" of crates added
slight tweak to NW1 |
|
24 |
4902d 19h |
h266 |
/nw_plus/ |
IPS patches replaced with bspatches.
Patch version bumped. |
|
22 |
4902d 21h |
h266 |
/nw_plus/ |
More verbose map patching reasoning added.
NW1 phone ringing improved. |
|
21 |
4905d 17h |
h266 |
/nw_plus/ |
Fix corruption in NW3.
Specify CON file to editor for sounds. |
|
20 |
4906d 12h |
h266 |
/ |
map bugfix
music improvements, mainly for ease of use of Shift+F5 |
|
19 |
4917d 14h |
h266 |
/nw_plus/ |
Fix mistake in editor .bat merge. |
|
18 |
4917d 15h |
h266 |
/ |
wrapper .bat files now only set environment variable flags and do not pass any parameters themselves
Mapster32 .bat code merged into main .bat (wrapper .bat still exists)
all grunt work merged into main launcher
massive improvements on the loading of hrp.duke4.net files in the root directory
polymer_hrp\ subdirectory automatically included along with .zip files
add STAYPUT elves to zoo
re-add white 8-bit digitalnum, but don't undefine hightile |
|
16 |
4917d 20h |
h266 |
/nw_plus/ |
generate and use custom NAMES.H in Mapster32 launcher
batch file directory detection fixes and improvements
wrapper batch file improvements
zoo improvements |
|
13 |
4919d 17h |
h266 |
/ |
batch file improvements:
Running the debug .bat now launches the debug EDuke32.
Very smart detection of EDuke32, NW+, and NWHRP directories.
Mapster32 launcher brought up to par with EDuke32 launcher's new features. |
|
8 |
4923d 17h |
h266 |
/ |
Appearance of final boss in NWL7 fixed.
Snow Commander now shoots freezeblasts more rapidly. When the player is frozen, it will now approach and spin, which will now break the ice.
The Santa skin now works on HoloDukes and the shrinking/steroids blur effect.
Chandelier (#3778) now breakable.
Old HRP redfont commented out.
Santa shoots the player's RPGs now, not the Commander's.
NWL7 map improvements |
|
7 |
4925d 21h |
h266 |
/nw_plus/ |
add nw_debug.bat
cleanup NWActor.con
other very minor changes |
|