Rev |
Age |
Author |
Path |
Log message |
Diff |
298 |
4521d 18h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4532d 14h |
spiker |
/highres/sprites/ |
|
|
296 |
4533d 9h |
spiker |
/highres/sprites/ |
|
|
295 |
4539d 16h |
spiker |
/highres/ |
281 |
|
294 |
4540d 8h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4540d 20h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4542d 15h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4552d 9h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4553d 7h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4553d 8h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4557d 20h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4587d 9h |
spiker |
/highres/ |
|
|
286 |
4592d 20h |
spiker |
/highres/ |
4154 |
|
285 |
4619d 7h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4675d 7h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4675d 20h |
spiker |
/highres/ |
|
|
282 |
4676d 1h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4678d 20h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4685d 20h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4734d 7h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|