Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
285 4600d 4h nightfright / Reverted to previous versions: 341-343  
284 4656d 3h loomsday /highres/sprites/props/ doublesided now  
283 4656d 16h spiker /highres/  
282 4656d 21h plagman /highres/projections/ Y-invert projections as the engine changed to render them upside down.  
281 4659d 16h nightfright / Modified: #341, 343  
280 4666d 17h nightfright / Modified: #342, 343, 821, 916, 917  
278 4715d 4h loomsday /highres/ #369 polymerized + #797 recreated  
277 4723d 7h spiker /highres/sprites/ Decal and muzzle tweaks  
276 4723d 8h spiker /highres/  
275 4731d 6h nightfright / Modified: #3281 (new loading screen by Lightsource)  
274 4732d 5h loomsday /highres/ polyTile #367  
273 4732d 7h spiker /highres/ 885 polymerized  
272 4732d 11h spiker /highres/textures/  
271 4732d 11h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4733d 7h spiker /highres/ Content by Lightsource  
269 4735d 8h loomsday /highres/ polymerTile #318  
268 4736d 7h loomsday /highres/ polymer-ed tile #317  
267 4743d 22h h266 /highres/screen/fonts/digital/  
266 4747d 5h loomsday /highres/ #371 polymerized, #152 glow added  
265 4750d 19h spiker /highres/ Fixes some broken normal maps  

Show All