Rev |
Age |
Author |
Path |
Log message |
Diff |
41 |
4813d 3h |
h266 |
/vaca_plus/ |
add workaround for Microsoft Security Essentials "change dir to system32" bug |
|
40 |
4814d 3h |
h266 |
/vaca_plus/ |
fix saving of correct GRP version (escape process when a match is found)
don't erase variables used within script at end; save for reuse and examination |
|
39 |
4814d 3h |
h266 |
/vaca_plus/ |
fix stupid typo with assignment/comparison equals |
|
38 |
4815d 4h |
h266 |
/vaca_plus/ |
add automatic detection of more SVN clients |
|
37 |
4815d 9h |
h266 |
/vaca_plus/ |
batch file improvements |
|
36 |
4815d 10h |
h266 |
/vaca_plus/utils/windows/win32/ |
add msys-iconv-2.dll |
|
35 |
4816d 0h |
h266 |
/vaca_plus/ |
The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable. |
|
34 |
4816d 6h |
h266 |
/vaca_plus/ |
More documentation updates. |
|
33 |
4816d 6h |
h266 |
/vaca_plus/ |
Give the documentation a much-needed update. |
|
32 |
4816d 8h |
h266 |
/vaca_plus/utils/windows/win32/ |
add more dlls |
|
31 |
4816d 8h |
h266 |
/vaca_plus/utils/windows/win32/ |
add msys-1.0.dll |
|
30 |
4818d 6h |
h266 |
/vaca_plus/ |
batch updates:
utilize pushd/popd
improve checksumming
add support for (hypothetical) demo |
|
29 |
4822d 4h |
h266 |
/vaca_plus/ |
Prevent redundant inclusion of directories. |
|
28 |
4822d 9h |
h266 |
/vaca_plus/ |
If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders.
Prevent formation of a CON incompatibility (rename GAME.CON, DEFS.CON, and USER.CON to VACA*.CON) when constructing the VACA13.SSI-based GRP. |
|
27 |
4822d 10h |
h266 |
/vaca_plus/ |
Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped. |
|
26 |
4822d 19h |
h266 |
/ |
42, 44, 47, 955, 956, 3758_d by empy
orange 2929-3022 v1.3D redfont by SwissCM
1739 trooper 8-bit fix by SwissCM
Polymer Police: 3768
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.)
Revised: 3761, 3763-3764, 3768
61 optimized (removed useless alpha channel) |
|
25 |
4902d 2h |
h266 |
/ |
all references to default HRP audited and updated, HUD keycard fixed in the process
fix loading of XXX data
fix installation procedure (once SSI is copied from CD, extract and process it)
remove 336-338, not in add-on and too much trouble to keep up
add XXX 8-bit "Cha-Cha"
prevent "pal 1" references to daytime skybox from being tinted
minor Vaca1 improvements
fix frozen babe autokick
improve dragon death (move in direction of projectile's hit, not player)
disable visibility clearing for weapons that do not produce fire |
|
24 |
4904d 6h |
h266 |
/vaca_plus/ |
IPS patches replaced with bspatches.
Patch version bumped. |
|
23 |
4904d 7h |
h266 |
/vaca_plus/utils/ |
add bsdiff to utils in anticipation of replacing uips |
|
22 |
4904d 7h |
h266 |
/vaca_plus/ |
replace duplicate textures #3737-3755 with originals #4180-4199 to gain hardcoded hitscan wall functionality at the price of v1.3D compatibility |
|