Català-Valencià – Catalan
中文 – Chinese (Simplified)
中文 – Chinese (Traditional)
Česky – Czech
Dansk – Danish
Nederlands – Dutch
English – English
Suomi – Finnish
Français – French
Deutsch – German
עברית – Hebrew
हिंदी – Hindi
Magyar – Hungarian
Bahasa Indonesia – Indonesian
Italiano – Italian
日本語 – Japanese
한국어 – Korean
Македонски – Macedonian
मराठी – Marathi
Norsk – Norwegian
Polski – Polish
Português – Portuguese
Português – Portuguese (Brazil)
Русский – Russian
Slovenčina – Slovak
Slovenščina – Slovenian
Español – Spanish
Svenska – Swedish
Türkçe – Turkish
Українська – Ukrainian
Oëzbekcha – Uzbek
Subversion Repositories
duke3d_hrp
(root)
/
/
highres/
@ 316
– Rev 0
Rev
Show changed files
|
Details
|
Compare with Previous
|
Blame
|
RSS feed
Filtering Options
From rev
To rev
Max revs
Search history for
Show All
Rev
Age
Author
Path
Log message
Diff
316
4590d 23h
leod
/highres/
Polymost grass #1
315
4591d 17h
leod
/
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
314
4591d 21h
spiker
/highres/sprites/firstperson/
small tweak
313
4591d 22h
spiker
/highres/sprites/
More pisol adjustmenst + normal fix for scuba
312
4592d 16h
h266
/highres/
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well.
311
4594d 1h
leod
/highres/
Fix brace
310
4594d 2h
leod
/highres/
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
309
4596d 16h
leod
/highres/sprites/
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
308
4596d 18h
leod
/highres/
texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png)
307
4596d 22h
leod
/highres/
fix 724_d
306
4597d 5h
leod
/highres/
JPG->PNG conversions reverted
305
4597d 17h
leod
/highres/
JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png)
304
4597d 18h
leod
/highres/textures/
Forgot to ADD the renamed Polymer diffuse maps before committing. Ouch.
303
4597d 18h
leod
/highres/
More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png)
302
4598d 4h
leod
/highres/textures/
fix case of 1151 #2
301
4598d 4h
leod
/highres/textures/
fix case of 1151 #1
300
4598d 4h
leod
/highres/
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png)
299
4598d 14h
h266
/highres/sprites/
Fix pal 12/18 of the Alien Queen in monsters.def.
298
4599d 7h
devastator
/highres/
added 1139 1151 Dif Nrm Spec
297
4610d 3h
spiker
/highres/sprites/
←Prev
1
2
Next→
Show All