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565 4078d 20h leod / Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
 
562 4078d 22h spiker /highres/sprites/ new mighty boot  
556 4083d 20h leod / Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions
 
551 4088d 0h spiker /highres/sprites/ Part 2  
550 4088d 1h spiker /highres/sprites/ Duke restored.  
535 4147d 21h leod / Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews  
534 4148d 6h nightfright /highres/sprites/characters/ Updated Duke model skins (#1405) by Tea Monster  
526 4152d 4h leod /highres/sprites/ PNGOUT optimizations part 15: sprites #6: characters

Both new and old PNGs convert to binary identical TGAs
 
475 4290d 4h spiker /highres/sprites/characters/ Minor Duke fixes  
465 4291d 22h spiker /highres/sprites/ Some Duke fixes  
459 4293d 19h leod /highres/ Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures  
455 4294d 1h spiker /highres/ Duke and Cycloid