521 |
4153d 1h |
leod |
/highres/sprites/ |
PNGOUT optimizations part 10 (oops): sprites #1: build, decals, effects, jibs, projectiles, switches
Both new and old PNGs convert to binary identical TGAs |
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/highres/sprites/switches/0137.png /highres/sprites/switches/0138_slightswitch_green_g.png /highres/sprites/switches/0138_slightswitch_red.png /highres/sprites/switches/0138_slightswitch_red_g.png /highres/sprites/switches/0140_fsswitch.png /highres/sprites/switches/0140_fsswitch_g.png /highres/sprites/switches/0141_fsswitch.png /highres/sprites/switches/0141_fsswitch_g.png /highres/sprites/switches/0142_nukebutton.png /highres/sprites/switches/0142_nukebutton_13.png /highres/sprites/switches/0146_multiswitch_g.png /highres/sprites/switches/0165_g.png /highres/sprites/switches/0166_techswitch.png /highres/sprites/switches/0166_techswitch_g.png /highres/sprites/switches/0167_techswitch.png /highres/sprites/switches/0167_techswitch_g.png /highres/sprites/switches/0171_accessswitch2_g.png /highres/sprites/switches/0712_lightswitch_d.png /highres/sprites/switches/0712_lightswitch_n.png /highres/sprites/switches/0860_powerswitch_off_g.png /highres/sprites/switches/0861_powerswitch_on_g.png /highres/sprites/switches/0862_lockswitch1.png /highres/sprites/switches/0862_lockswitch1_g.png /highres/sprites/switches/0863_lockswitch1.png /highres/sprites/switches/0863_lockswitch1_g.png /highres/sprites/switches/0864_powerswitch2_g.png /highres/sprites/switches/1111_handswitch_off.png /highres/sprites/switches/1112_handswitch_on.png /highres/sprites/switches/1123_pullswitch_g.png /highres/sprites/switches/1142_alienswitch.png /highres/sprites/switches/1143_alienswitch.png /highres/sprites/switches/1143_alienswitch_g.png /highres/sprites/switches/2444.png /highres/sprites/switches/4483.png /highres/sprites/switches/4954_switchbroke.png /highres/sprites/switches_polymost/0136_sdoorswitch_green_g.png /highres/sprites/switches_polymost/0136_sdoorswitch_red_g.png /highres/sprites/switches_polymost/0712_lightswitch.png
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