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duke3d_hrp
(root)
/
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highres
/
sprites
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effects
/
0635.png
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521
4157d 6h
leod
/highres/sprites/
PNGOUT optimizations part 10 (oops): sprites #1: build, decals, effects, jibs, projectiles, switches
Both new and old PNGs convert to binary identical TGAs
348
4605d 17h
spiker
/