Rev |
Age |
Author |
Path |
Log message |
Diff |
736 |
66d 15h |
leod |
/ |
Add autoload.txt, dukegdx.def (BuildGDX DEF suppport still incomplete) |
|
727 |
1931d 8h |
leod |
/ |
UNIX newlines for *.def, *.mhk, *.txt |
|
686 |
3566d 21h |
leod |
/ |
0226.png moved to textures_polymost;
hrp_readme/todo updates;
UserMapHacks: new DestinyOfTheAliens, GoodsHD, ug_basis_cplx, FM3X (50% done), plus the usual blabla |
|
675 |
3731d 9h |
leod |
/ |
HRP 5.4 post-release update |
|
674 |
3783d 8h |
leod |
/ |
(oops) update hrp_readme.txt (not complete) |
|
643 |
4049d 15h |
leod |
/ |
Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1 |
|
638 |
4138d 9h |
leod |
/ |
effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others |
|
566 |
4361d 8h |
leod |
/ |
Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews |
|
479 |
4570d 10h |
leod |
/ |
3DRealms maphacks rearranged |
|
415 |
4641d 8h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|
414 |
4643d 15h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
409 |
4703d 11h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|
384 |
4814d 10h |
leod |
/ |
Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved. |
|
324 |
4923d 5h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
293 |
4955d 22h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4957d 17h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4967d 11h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4968d 8h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4968d 10h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
285 |
5034d 9h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|