Subversion Repositories duke3d_hrp

Rev

Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
727 1649d 11h leod / UNIX newlines for *.def, *.mhk, *.txt  
726 1649d 13h leod /maphacks/ Maphacks : tile comment consistency fix #3  
725 1649d 20h leod /maphacks/ Maphacks : tile comment consistency fix #2  
722 1696d 10h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
721 1696d 12h leod /maphacks/ Maphacks: last touches before ...  
719 1706d 14h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
717 1708d 10h leod /maphacks/ Maphacks : Fix some more autodetected issues  
643 3767d 17h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
633 3919d 17h leod / Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed
 
630 3930d 15h leod / Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h
 
510 4164d 17h leod / UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews  
509 4170d 16h leod /maphacks/ UserMapHacks: BaeReDX, Jungle Tour 3, Ruin; DukePlus maphacks completed & reviewed  
498 4215d 15h leod /maphacks/ UserMapHacks : WGRealms, Moonbase Accident, ...  
484 4273d 11h leod /maphacks/ UserMapHacks : A.dream2, Drafted  
415 4359d 10h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.